WorldCat Identities

Brathwaite, Brenda

Overview
Works: 11 works in 41 publications in 2 languages and 3,030 library holdings
Genres: History  Educational films  Internet videos  Documentary films  Nonfiction films  Computer games  Drama  B films 
Roles: Author, Editor
Classifications: PN1997, 305.42
Publication Timeline
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Most widely held works about Brenda Brathwaite
 
Most widely held works by Brenda Brathwaite
TEDTalks : Brenda Brathwaite - Gaming for Understanding( Visual )

1 edition published in 2012 in English and held by 220 WorldCat member libraries worldwide

It's never easy to get across the magnitude of complex tragedies, so when Brenda Brathwaite's daughter came home from school asking about slavery, she did what she does for a living: she designed a game. At TEDxPhoenix, Brathwaite describes the surprising effectiveness of this game and others in helping the player really understand the story
Challenges for game designers by Brenda Brathwaite( Book )

18 editions published between 2008 and 2011 in 3 languages and held by 197 WorldCat member libraries worldwide

"Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be."--Jacket
GTFO( Visual )

1 edition published in 2015 in English and held by 167 WorldCat member libraries worldwide

"Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. In recent years, the gaming community has grown more diverse than ever. This has led to a massive clash of values and women receive the brunt of the consequences every day, with acts of harassment ranging from name calling to cyber vandalism and death threats. Through interviews with video game developers, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment"--IMDb
Breaking into the game industry : advice for a successful career from those who have done it by Brenda Brathwaite( Book )

9 editions published between 2011 and 2012 in English and held by 160 WorldCat member libraries worldwide

Provides an overview of the video game industry and offers advice from experienced professionals on entering the video game industry
Sex in video games by Brenda Brathwaite( Book )

1 edition published in 2007 in English and held by 127 WorldCat member libraries worldwide

"Developers, publishers, retailers, and consumers are asking themselves: When is sex appropriate in a game? How far is too far? What will it mean for the product? For its distribution? For my company? For me? Do games with sexual content sell better? Are they generally profitable? So far, there are no definitive answers to these questions." "Sex in Video Games provides insight into this issue and presents guidelines and answers by studying the history of sexual content use in games and within the industry itself. In addition, the book considers ethical issues, parental and retailer responsibility, and explores industry attempts at self-regulation, along with a growing concern about potential censorship."--Jacket
Sid Meier's civilization revolution : official strategy guide by Brenda Brathwaite( Book )

3 editions published in 2008 in English and held by 16 WorldCat member libraries worldwide

Migration and labor policies in international trade agreements : lessons to be learned from NAFTA and NAALC by Brenda Brathwaite( )

2 editions published in 2012 in English and held by 11 WorldCat member libraries worldwide

100 questions, 97 answers, 300 pages : advice for a successful career in the game industry from those who have done it by Brenda Brathwaite( Book )

1 edition published in 2011 in English and held by 5 WorldCat member libraries worldwide

When the owl can't see at night by Ramon Del Castillo( Book )

1 edition published in 1994 in English and held by 4 WorldCat member libraries worldwide

Desert of blood( Visual )

1 edition published in 2007 in English and held by 3 WorldCat member libraries worldwide

A vampire escapes from fifty years of captivity beneath the Mexican desert
GAME BALANCE by Brenda Brathwaite( Book )

1 edition published in 2017 in English and held by 2 WorldCat member libraries worldwide

 
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Audience Level
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Audience Level
1
  Kids General Special  
Audience level: 0.22 (from 0.05 for Challenges ... to 0.75 for GAME BALAN ...)

Challenges for game designers
Alternative Names
Brathwaite, Brenda.

Brenda Brathwaite

Brenda Brathwaite US-amerikanische Computerspielentwicklerin

Brenda Romero

Brenda Romero Amerikaans computerspelontwikkelaar

Romero, Brenda Garno 1966-

Romero, Brenda Louise.

Бренда Брэтвайт

브렌다 브래스웨이트(Brenda Brathwaite)

ブレンダ・ブレスワイト

布伦达·罗梅罗

Languages
Covers
Breaking into the game industry : advice for a successful career from those who have done itSex in video gamesSid Meier's civilization revolution : official strategy guide100 questions, 97 answers, 300 pages : advice for a successful career in the game industry from those who have done it