WorldCat Identities

Cline, Ernest

Overview
Works: 16 works in 178 publications in 16 languages and 8,863 library holdings
Genres: Fiction  Science fiction  Fantasy fiction  Utopian fiction  Drama  Comedy films  Road films  History  Literature  Juvenile works 
Roles: Author, Author of introduction, Scenarist, Conceptor, win, Other, Author of screenplay
Classifications: PS3603.L548, 813.6
Publication Timeline
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Most widely held works about Ernest Cline
 
Most widely held works by Ernest Cline
Ready player one by Ernest Cline( Book )

78 editions published between 2011 and 2018 in 15 languages and held by 3,677 WorldCat member libraries worldwide

"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. But Halliday has not made it easy. And there are real dangers in this virtual world. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline."--Chris Schluep, Amazon Best Book of the Month
Armada : a novel by Ernest Cline( Book )

30 editions published between 2014 and 2016 in 6 languages and held by 1,946 WorldCat member libraries worldwide

"THE NEW NOVEL FROM THE BESTSELLING AUTHOR OF READY PLAYER ONE It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom--if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada--in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills--as well as those of millions of gamers across the world--are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too ... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before--one whose every page is infused with author Ernest Cline's trademark pop-culture savvy"--
Ready player one by Ernest Cline( Recording )

22 editions published between 2011 and 2015 in 3 languages and held by 1,260 WorldCat member libraries worldwide

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut?part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner , and flying DeLoreans achieve light speed. It's the year 2044, and the real world is an ugly place. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune?and remarkable power?to whoever can unlock them. For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved?that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig. And then Wade stumbles upon the first puzzle. Suddenly the whole world is watching, and thousands of competitors join the hunt?among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win . But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life?and love?in the real world he's always been so desperate to escape. A world at stake. A quest for the ultimate prize. Are you ready? From the Hardcover edition
Armada : a novel by Ernest Cline( Recording )

12 editions published in 2015 in English and held by 787 WorldCat member libraries worldwide

"It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom--if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada--in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills--as well as those of millions of gamers across the world--are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too ... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before--one whose every page is infused with author Ernest Cline's trademark pop-culture savvy"--
Art of Atari by Tim Lapetino( Book )

5 editions published in 2016 in English and Undetermined and held by 261 WorldCat member libraries worldwide

Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment
Fanboys by Kyle Newman( Visual )

13 editions published between 2008 and 2014 in 3 languages and held by 36 WorldCat member libraries worldwide

"In 1998, four childhood buddies with a shared love of all things Star Wars reunite for one final, hilarious odyssey. Their insane plan: a cross-country road trip to storm George Lucas' Skywalker Ranch and steal a copy of Episode I before it's released. With the police, a crew of angry Trekkies, and a crazy pimp hot on their trail, what could possibly go wrong?"--Container
The importance of being Ernest : a collection of essays & poetry, 1997-2001 by Ernest Cline( Book )

1 edition published in 2013 in English and held by 26 WorldCat member libraries worldwide

A collection of pieces, some first performed in Austin, Texas poetry slams and others on NPR and websites such as Fark, Boing Boing, Youtube and Reddit
Atari : l'histoire et l'art d'une marque culte by Tim Lapetino( Book )

1 edition published in 2016 in French and held by 6 WorldCat member libraries worldwide

Armada Nur du kannst die Erde retten by Ernest Cline( Book )

4 editions published in 2017 in German and held by 5 WorldCat member libraries worldwide

FANBOYS by Ernest Cline( Book )

3 editions published between 2006 and 2009 in English and held by 3 WorldCat member libraries worldwide

Gēmu uōzu : 2 by Ernest Cline( Book )

2 editions published in 2014 in Japanese and held by 2 WorldCat member libraries worldwide

Gemu uozu by Ernest Cline( Book )

2 editions published in 2014 in Japanese and held by 2 WorldCat member libraries worldwide

Ready Player One - Spillet om OASIS by Ernest Cline( Recording )

1 edition published in 2016 in Danish and held by 1 WorldCat member library worldwide

Ready player one : youth book discussion kit by Ernest Cline( Visual )

1 edition published in 2015 in English and held by 1 WorldCat member library worldwide

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut-- part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed. Some strong language
Author Talk with Ernest Cline by Illinois Central College( Visual )

1 edition published in 2014 in English and held by 1 WorldCat member library worldwide

Illinois Central College's One Book One College program hosted the 'Author Talk With Ernest Cline' on November 10, 2014 in the Performing Arts Center. This is the recording of his talk and the question and answer session that followed
Armada A novel by the author of Ready Player One by Ernest Cline( )

1 edition published in 2015 in English and held by 0 WorldCat member libraries worldwide

Zack Lightman has spent his life dreaming. Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he?s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure.? ? But hey, there?s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don?t get chosen to save the universe.? ? And then he sees the flying saucer.? ? Even stranger, the alien ship he?s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called? -- Armada?Ready Player One?a phenomenon
 
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  Kids General Special  
Audience level: 0.17 (from 0.02 for Armada A n ... to 0.98 for Gemu uozu ...)

Ready player one
Alternative Names
Ernest Cline Amerikaans schrijver

Ernest Cline amerikanischer Schriftsteller und Drehbuchautor

Ernest Cline amerikansk manusforfattar og skribent

Ernest Cline amerikansk manusförfattare och författare

Ernest Cline amerikansk manusforfatter og skribent

Ernest Cline amerikansk manuskriptforfatter og skribent

Ernest Cline amerikkalainen kirjailija ja käsikirjoittaja

Ernest Cline escritor estadounidense

Ernest Cline scrittore e sceneggiatore statunitense

Ernest Cline writer

Klains, Ernests 1972-

Ohio

Ернест Клайн

Ърнест Клайн

קליין, ארנסט 1972-

קלין, ארנסט 1972-

إيرنست كلاين كاتب من الولايات المتحدة الأمريكية

어니스트 클라인 미국의 소설가, 시나리오 작가

アーネスト・クライン

クライン, アーネスト

恩内斯特·克莱恩

恩斯特·克萊恩

Languages
Covers
Ready player oneReady player one : youth book discussion kit