WorldCat Identities

Florin, Fabrice

Overview
Works: 11 works in 19 publications in 1 language and 252 library holdings
Genres: Popular works  Conference proceedings  Interviews 
Roles: Editor
Classifications: TL793, 629.4
Publication Timeline
Key
Publications about  Fabrice Florin Publications about Fabrice Florin
Publications by  Fabrice Florin Publications by Fabrice Florin
Most widely held works by Fabrice Florin
Worlds beyond : the everlasting frontier ( Book )
4 editions published between 1978 and 1981 in English and held by 169 WorldCat member libraries worldwide
Hackers wizards of the electronic age ( Visual )
2 editions published between 2005 and 2007 in English and held by 47 WorldCat member libraries worldwide
"Hackers is not about malicious code-crackers. It is about a "hacker ethic" that led to major breakthroughs in technology, and forever changed our world. From the first MIT hackers to popular Silicon Valley inventors, this program covers this fascinating cultural phenomenon through interviews with twelve of its early pioneers...Hackers was produced over a decade before the advent of the Internet. All interviews were shot over a long weekend in 1984, at the first Hackers Conference, hosted by Whole Earth Catalog editors Stewart Brand and Kevin Kelly, in Sausalito, California. This event was inspired by Steven Levy's classic book Hackers--Heroes of the Computer Revolution"--Container
Moving into space : the myths and realities of extraterrestrial space by Larry Geis ( Book )
2 editions published between 1978 and 1980 in English and held by 23 WorldCat member libraries worldwide
Hackers ( Visual )
1 edition published in 1985 in English and held by 5 WorldCat member libraries worldwide
A group of people who used to haunt the computer rooms of universities, waiting for a chance to work or play with the huge machine, tell how they influenced the development of modern personal computers, show some of the latest technological advances, and discuss the ethics of software availability
Hackers wizards of the electronic age ( Visual )
4 editions published between 1985 and 1987 in English and held by 2 WorldCat member libraries worldwide
A group of people who used to haunt the computer rooms of universities, waiting for a chance to work or play with the huge machine, tell how they influenced the development of modern personal computers, show some of the latest technological advances, and discuss the ethics of software availability
The MathMagic Lab ( Visual )
1 edition published in 1987 in English and held by 1 WorldCat member library worldwide
Shows the use of videodisc and computer technology to create an interactive learning environment in the math curriculum
The magic classroom an Apple multimedia design example ( Visual )
1 edition published in 1988 in English and held by 1 WorldCat member library worldwide
Explores the use of Macintosh computer multimedia in the classroom. The goal of this project is to create a range of multimedia activities for preschool students and teachers. This example shows how young children can learn and play with computers as congenial parts of their environment
Moving into space the myths & realities of extra terrestrial life by Larry Geis ( Book )
1 edition published in 1978 in English and held by 1 WorldCat member library worldwide
The kids project International Design Conference in Aspen, 1990 ( Visual )
1 edition published in 1990 in English and held by 1 WorldCat member library worldwide
The goal of this project is to learn how children and other casual users can capture and manipulate different media in a computer environment
Worldview, an electronic atlas ( Visual )
1 edition published in 1987 in English and held by 1 WorldCat member library worldwide
Demonstrates the use of interactive multimedia systems in the classrooms
Hackers ( Visual )
1 edition published in 1986 in English and held by 1 WorldCat member library worldwide
A portrait of the midnight programmers and young engineers who developed the personal computer, word processor, the MacIntosh "mouse" and other technological innovations. Addresses the cultural impact of the computer
 
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Audience Level
0
Audience Level
1
  Kids General Special  
Audience level: 0.27 (from 0.00 for Moving int ... to 1.00 for Hackers ...)
Languages
English (19)