WorldCat Identities

Crawford, Chris 1950-

Overview
Works: 38 works in 123 publications in 4 languages and 1,794 library holdings
Genres: Children's films  Juvenile works  Periodicals  Software 
Roles: Author, Conceptor
Classifications: QA76.76.C672, 794.81526
Publication Timeline
.
Most widely held works by Chris Crawford
Chris Crawford on game design by Chris Crawford( Book )

16 editions published between 2003 and 2007 in English and held by 320 WorldCat member libraries worldwide

Games industry cult leader, Chris Crawford, shares insider design secrets he has learned over the course of 25 years in this text. He provides tips and techniques that readers can immediately apply
Chris Crawford on interactive storytelling by Chris Crawford( Book )

25 editions published between 2004 and 2013 in 3 languages and held by 314 WorldCat member libraries worldwide

As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those stories) is the man who created the cult publication The Art of Computer Game Design and who has devoted much of his career to that very topic: Chris Crawford. To highlight the path for future gains in the quest for a truly interactive story, Chris provides a solid sampling of what doesn't work, contrasting unsuccessful methodologies with those that hold promise for the future. Throughout you'll find examples of contemporary games that rely on different technologies-and learn the storytelling lessons to be garnered from each of the past methodologies. Within the context of interactive storytelling, Chris explores ways of providing conflict and challenge, the difference between low- and high-interactivity designs, the necessity to move beyond purely visual thinking (so that the player is engaged on multiple levels), and more
The art of computer game design by Chris Crawford( Book )

8 editions published between 1982 and 1997 in English and held by 194 WorldCat member libraries worldwide

The art of interactive design : a euphonious and illuminating guide to building successful software, June 2002 by Chris Crawford( Book )

2 editions published in 2002 in English and held by 82 WorldCat member libraries worldwide

The art of interactive design : a euphonious and illuminating guide to building successful software by Chris Crawford( Book )

16 editions published between 2002 and 2003 in English and held by 73 WorldCat member libraries worldwide

An understanding of what makes things interactive is key to the successful creation of websites, computer games, and software. In The Art of Interactive Design, Chris Crawford explains what interactivity is, how it works, why it's important, and how to design good software and websites that are truly interactive. Crawford's colloquial, conversational style makes it easy to grasp the fundamentals and the theoretical underpinnings of interactivity, as he discusses specific social and artistic issues
Balance of power : international politics as the ultimate global game by Chris Crawford( Book )

5 editions published in 1986 in English and held by 69 WorldCat member libraries worldwide

Joe Scruggs in concert( Visual )

1 edition published in 2002 in English and held by 57 WorldCat member libraries worldwide

Video of a live stage performance recorded in 1992
Tangram puzzles : 500 tricky shapes to confound & astound by Chris Crawford( Book )

1 edition published in 2002 in English and held by 30 WorldCat member libraries worldwide

Balance of power geopolitics in the nuclear age by Chris Crawford( )

8 editions published between 1985 and 1989 in No Linguistic content and English and held by 24 WorldCat member libraries worldwide

Covering the 8 years from 1986-1994, advanced database allows an accurate portrayal of the world and its politics; offers 1- or 2- player games and includes 4 increasingly challenging levels of play
How to program : the skill that will sharpen your thinking by Chris Crawford( Book )

1 edition published in 1991 in English and held by 14 WorldCat member libraries worldwide

Balance of the planet by Chris Crawford( )

5 editions published in 1990 in English and held by 7 WorldCat member libraries worldwide

A simulation game that allows the players to see the relationships between pronuclear, environmental, industrial, and Third world factors as they relate to the ecology and environment of the planet earth
El arte del diseño de juegos con microcomputadora by Chris Crawford( )

3 editions published in 1986 in Spanish and held by 5 WorldCat member libraries worldwide

Balance of power by Chris Crawford( )

2 editions published in 1990 and held by 5 WorldCat member libraries worldwide

Balance of Power is a simulation that allows the players to see the relationship between international politics and nuclear war. Players can choose to be the President of the United States or the General Secretary of the Soviet Union, and in that role be responsible for the actions of the superpower regarding geopolitics and nuclear war. Players must make decisions that will avoid nuclear war. If nuclear war breaks out, no one wins
Understanding interactivity by Chris Crawford( Book )

1 edition published in 2000 in English and held by 4 WorldCat member libraries worldwide

"This is a non-technical book about interactivity design. Everybody who is involved in the design of computerized products should read this. It will correct many misconceptions; it will clarify many problems; and it will prevent many blunders. It is not a programming book; it is not a cookbook with a random rack of rare recipes for good design."--Author's Website
Tangram puzzles : 466 tricky shapes to confound & astound by Chris Crawford( Book )

1 edition published in 2012 in English and held by 4 WorldCat member libraries worldwide

The journal of computer game design( )

in English and held by 4 WorldCat member libraries worldwide

Institute for acoustic and music research by Chris Crawford( Book )

2 editions published between 2006 and 2007 in English and held by 3 WorldCat member libraries worldwide

Kurofōdo no intarakutibu dezain ron( Book )

3 editions published in 2004 in Japanese and held by 3 WorldCat member libraries worldwide

Reggae selects( Recording )

1 edition published in 2000 in English and held by 2 WorldCat member libraries worldwide

The Art of computer game design : reflections of a master game designer by Chris Crawford( Book )

1 edition published in 1984 in English and held by 2 WorldCat member libraries worldwide

 
moreShow More Titles
fewerShow Fewer Titles
Audience Level
0
Audience Level
1
  Kids General Special  
Audience level: 0.43 (from 0.20 for Joe Scrugg ... to 0.87 for Kurofōdo ...)

Chris Crawford on game design
Alternative Names
Chris Crawford dveloppeur de jeux vido amricain

Chris Crawford US-amerikanischer Computerspielentwickler

Crawford, Ch.

کریس کرافورد

크리스 크로포드

クリス・クロフォード

クロフォード, クリス

Languages
Covers
Chris Crawford on interactive storytellingThe art of interactive design : a euphonious and illuminating guide to building successful software, June 2002The art of interactive design : a euphonious and illuminating guide to building successful softwareTangram puzzles : 500 tricky shapes to confound & astound