Isaacs, Rufus 1914
Overview
Works:  45 works in 132 publications in 4 languages and 1,026 library holdings 

Genres:  Biography 
Roles:  Author, Illustrator 
Classifications:  QA93, 510 
Publication Timeline
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Most widely held works about
Rufus Isaacs
 Rufus Isaacs papers by Rufus Isaacs( Book )
 Rufus Isaacs, first marquess of Reading, P.C., G.C.B., G.C.S.I., G.C.I.E., G.C.V.O by Gerald Rufus Isaacs Reading( Book )
Most widely held works by
Rufus Isaacs
Differential games; a mathematical theory with applications to warfare and pursuit, control and optimization by
Rufus Isaacs(
Book
)
64 editions published between 1965 and 2012 in 4 languages and held by 846 WorldCat member libraries worldwide
64 editions published between 1965 and 2012 in 4 languages and held by 846 WorldCat member libraries worldwide
Mathematics and the imagination by
Edward Kasner(
Book
)
19 editions published between 1940 and 2001 in 3 languages and held by 61 WorldCat member libraries worldwide
Introduces simple arithmetic, calculus, and nonEuclidean geometry through games and puzzles
19 editions published between 1940 and 2001 in 3 languages and held by 61 WorldCat member libraries worldwide
Introduces simple arithmetic, calculus, and nonEuclidean geometry through games and puzzles
A finite difference function theory by
Rufus Isaacs(
Book
)
3 editions published in 1941 in English and held by 10 WorldCat member libraries worldwide
3 editions published in 1941 in English and held by 10 WorldCat member libraries worldwide
A game of aiming and evasion : general discussion and the marksman's strategies by
Rufus Isaacs(
Book
)
1 edition published in 1954 in English and held by 8 WorldCat member libraries worldwide
1 edition published in 1954 in English and held by 8 WorldCat member libraries worldwide
Differential games IV : mainly examples by
Rufus Isaacs(
Book
)
1 edition published in 1955 in English and held by 8 WorldCat member libraries worldwide
1 edition published in 1955 in English and held by 8 WorldCat member libraries worldwide
Transtability flutter of supersonic aircraft panels by
Rufus Isaacs(
Book
)
1 edition published in 1949 in English and held by 7 WorldCat member libraries worldwide
A beam is clamped at the ends. The ends have been forced toward one another before clamping so that the beam is buckled slightly. One face of the beam is exposed to a supersonic air stream flowing parallel to the beam whose effect is a pressure negatively proportional to the inclination of the beam. The practical prototype of this model which was used to study transtability flutter is a panel in the structure of a supersonic aircraft
1 edition published in 1949 in English and held by 7 WorldCat member libraries worldwide
A beam is clamped at the ends. The ends have been forced toward one another before clamping so that the beam is buckled slightly. One face of the beam is exposed to a supersonic air stream flowing parallel to the beam whose effect is a pressure negatively proportional to the inclination of the beam. The practical prototype of this model which was used to study transtability flutter is a panel in the structure of a supersonic aircraft
Differential games I : introduction by
Rufus Isaacs(
Book
)
1 edition published in 1954 in English and held by 5 WorldCat member libraries worldwide
1 edition published in 1954 in English and held by 5 WorldCat member libraries worldwide
A pursuit game with incomplete information by
Rufus Isaacs(
Book
)
1 edition published in 1952 in English and held by 5 WorldCat member libraries worldwide
1 edition published in 1952 in English and held by 5 WorldCat member libraries worldwide
Differential games II : the definition and formulation by
Rufus Isaacs(
Book
)
1 edition published in 1954 in English and held by 5 WorldCat member libraries worldwide
1 edition published in 1954 in English and held by 5 WorldCat member libraries worldwide
Dynamic provisioning of resourceassured and programmable virtual private networks by
Rebecca Isaacs(
Book
)
2 editions published in 2001 in English and held by 4 WorldCat member libraries worldwide
2 editions published in 2001 in English and held by 4 WorldCat member libraries worldwide
A game of aiming and evasion by
Rufus Isaacs(
Book
)
1 edition published in 1954 in English and held by 4 WorldCat member libraries worldwide
1 edition published in 1954 in English and held by 4 WorldCat member libraries worldwide
A problem in programming steel production and its solution by differential game theory by
Rufus Isaacs(
Book
)
1 edition published in 1953 in English and held by 4 WorldCat member libraries worldwide
1 edition published in 1953 in English and held by 4 WorldCat member libraries worldwide
Differential games III : the basic principles of the solution process by
Rufus Isaacs(
Book
)
1 edition published in 1954 in English and held by 3 WorldCat member libraries worldwide
1 edition published in 1954 in English and held by 3 WorldCat member libraries worldwide
The evaluation of a definite integral by
Rufus Isaacs(
Book
)
1 edition published in 1950 in English and held by 3 WorldCat member libraries worldwide
1 edition published in 1950 in English and held by 3 WorldCat member libraries worldwide
Games of pursuit. P257. 17 November 1951 by
Rufus Isaacs(
Book
)
1 edition published in 1951 in English and held by 2 WorldCat member libraries worldwide
1 edition published in 1951 in English and held by 2 WorldCat member libraries worldwide
Differential games : a mathematial theory with applications to warefare and pursuit, control and optimization by
Rufus Isaacs(
Book
)
1 edition published in 1975 in English and held by 2 WorldCat member libraries worldwide
1 edition published in 1975 in English and held by 2 WorldCat member libraries worldwide
The finite differences of polygenic functions by
Rufus Isaacs(
)
2 editions published in 1939 in English and held by 2 WorldCat member libraries worldwide
2 editions published in 1939 in English and held by 2 WorldCat member libraries worldwide
Differential games: a mathematical theory with applications to warfare and other topics(
Book
)
1 edition published in 1963 in English and held by 1 WorldCat member library worldwide
Broadly a differential game is one in which, as the action progresses, both the environment and the decisions available to the players are subject to a consistent, logical law, so that the problem is amenable to mathematical analysis. Usually the action is continuous and solutions can actually be obtained for a wide range of problems of extended conflict between two antagonists. The applications include various models of battles, pursuit and evasion games, dogfights, and other contests of maneuvering, such as football, and some aiming and evasion problems. By allowing one player to be passive, certain programming procedures can be optimized. A chapter is devoted to collision avoidance, in which the players cooperate rather than conflict. In what are termed games of degree the players respectively seek to maximize and minimize some numerically valued payoff. In games of kind the criterion is sharp, such as whether or not capture will occur in a pursuit situation. The two types have separate but related theories. The text concludes with chapters on the case of incomplete information and the practical aspects of applications to warfare. (Author)
1 edition published in 1963 in English and held by 1 WorldCat member library worldwide
Broadly a differential game is one in which, as the action progresses, both the environment and the decisions available to the players are subject to a consistent, logical law, so that the problem is amenable to mathematical analysis. Usually the action is continuous and solutions can actually be obtained for a wide range of problems of extended conflict between two antagonists. The applications include various models of battles, pursuit and evasion games, dogfights, and other contests of maneuvering, such as football, and some aiming and evasion problems. By allowing one player to be passive, certain programming procedures can be optimized. A chapter is devoted to collision avoidance, in which the players cooperate rather than conflict. In what are termed games of degree the players respectively seek to maximize and minimize some numerically valued payoff. In games of kind the criterion is sharp, such as whether or not capture will occur in a pursuit situation. The two types have separate but related theories. The text concludes with chapters on the case of incomplete information and the practical aspects of applications to warfare. (Author)
THE PROBLEM OF AIMING AND EVASION(
Book
)
1 edition published in 1955 in English and held by 1 WorldCat member library worldwide
The general problem of a marksman versus a mobile target, with a time lag in the gunner's information as to the target's position, is mathematically analyzed. Formulated in terms of game theory, the desiderata are: How should the target best maneuver to confound prediction of his position. How and when should the marksman make this prediction. What hit probability is to be expected when both participants behave optimally. The emphasis is on the marksman. He has no optimal strategy, but does have an ideal strategy with the property that every near optimal strategy is close to it. He also has a class of passive epsilonstrategies such that if and only if he obeys their dictates will he either come within epsilon of the best hit probability or else always remain in a position where it is possible to do so. (Author)
1 edition published in 1955 in English and held by 1 WorldCat member library worldwide
The general problem of a marksman versus a mobile target, with a time lag in the gunner's information as to the target's position, is mathematically analyzed. Formulated in terms of game theory, the desiderata are: How should the target best maneuver to confound prediction of his position. How and when should the marksman make this prediction. What hit probability is to be expected when both participants behave optimally. The emphasis is on the marksman. He has no optimal strategy, but does have an ideal strategy with the property that every near optimal strategy is close to it. He also has a class of passive epsilonstrategies such that if and only if he obeys their dictates will he either come within epsilon of the best hit probability or else always remain in a position where it is possible to do so. (Author)
Satellite Enhanced Numerical Weather Prediction(
Book
)
1 edition published in 1989 in English and held by 1 WorldCat member library worldwide
We have made substantial progress in areas related to improving NWP, especially the analysis and forecast of moisture and cloudiness, through spaceborne observing systems. We have: developed, implemented and evaluated techniques for retrieving geophysical parameters from satellite observations for use in NWP; tested the impact of these data and data from other sources in a series of observing system experiments (OSEs); developed and applied a comprehensive data simulation methodology; and conducted a series of observing system simulation experiments to evaluate the impact of new observing systems. Work in techniques development focused on retrieving relative humidity profiles from 3 distinct sources: the civilian infrared sounder (TOVS), the operational nephanalysis (3DNEPH) and the DMSP microwave sounder (SSM/T1,2). The real data sources, TOVS and 3DNEPH, provided only marginally useful data, while in simulation, the SSM/T retrievals were significantly useful. A series of real data OSEs was conducted to measure the impact of retrieved humidity profile data as well as the impact of other satellite data. Two data denial experiments examined the effect of using limited surfacebased data or of using satellite observations only. Such data systems are clearly inferior to the full operational system
1 edition published in 1989 in English and held by 1 WorldCat member library worldwide
We have made substantial progress in areas related to improving NWP, especially the analysis and forecast of moisture and cloudiness, through spaceborne observing systems. We have: developed, implemented and evaluated techniques for retrieving geophysical parameters from satellite observations for use in NWP; tested the impact of these data and data from other sources in a series of observing system experiments (OSEs); developed and applied a comprehensive data simulation methodology; and conducted a series of observing system simulation experiments to evaluate the impact of new observing systems. Work in techniques development focused on retrieving relative humidity profiles from 3 distinct sources: the civilian infrared sounder (TOVS), the operational nephanalysis (3DNEPH) and the DMSP microwave sounder (SSM/T1,2). The real data sources, TOVS and 3DNEPH, provided only marginally useful data, while in simulation, the SSM/T retrievals were significantly useful. A series of real data OSEs was conducted to measure the impact of retrieved humidity profile data as well as the impact of other satellite data. Two data denial experiments examined the effect of using limited surfacebased data or of using satellite observations only. Such data systems are clearly inferior to the full operational system
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Biography College teachers Computer networks Difference equations Differential games Extranets (Computer networks) Flutter (Aerodynamics)Mathematical models Functions of complex variables Games of strategy (Mathematics) Game theory Great Britain Isaacs, Rufus, Judges Linear programming Mathematical optimization Mathematical recreations Mathematicians Mathematics Reading, Rufus Daniel Isaacs,Marquess of, Statesmen United States Viceroys Von Neumann, John, Yu, PoLung,
Alternative Names
Ajzeks, R.
Ajzeks, R. 19141981
Isaacs, R.
Isaacs, Rufus 19141981
Isaacs, Rufus Philip 1914
Isaacs, Rufus Philip, 19141981
Rufus Isaacs amerikansk matematikar
Rufus Isaacs amerikansk matematiker
Rufus Isaacs mathmaticien amricain
Rufus Isaacs USamerikanischer Mathematiker
Руфус Айзекс
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