WorldCat Identities

Edelman, Shimon

Overview
Works: 47 works in 118 publications in 1 language and 4,369 library holdings
Classifications: BF241, 153
Publication Timeline
Key
Publications about  Shimon Edelman Publications about Shimon Edelman
Publications by  Shimon Edelman Publications by Shimon Edelman
Most widely held works by Shimon Edelman
Representation and recognition in vision by Shimon Edelman ( )
16 editions published in 1999 in English and held by 1,932 WorldCat member libraries worldwide
In Representation and Recognition in Vision, Shimon Edelman bases a comprehensive approach to visual representation on the notion of correspondence between proximal (internal) and distal similarities in objects. This leads to a computationally feasible and formally veridical representation of distal objects that addresses the needs of shape categorization and can be used to derive models of perceived similarity
Computing the mind : how the mind really works by Shimon Edelman ( Book )
12 editions published in 2008 in English and held by 1,201 WorldCat member libraries worldwide
"By analyzing the tasks facing any sentient being that is subject to stimulation and a pressure to act, Shimon Edelman identifies computation as the common denominator in the emerging answers to all these questions. Any system composed of elements that exchange signals with each other and occasionally with the rest of the world can be said to be engaged in computation. A brain composed of neurons is one example of a system that computes, and the computations that the neurons collectively carry out constitute the brain's mind." "Edelman presents a computational account of the entire spectrum of cognitive phenomena that constitute the mind. He begins with sentience, and uses examples from visual perception to demonstrate that it must, at its very core, be a type of computation. Throughout his account, Edelman acknowledges the human mind's biological origins. Along the way, he also demystifies traits such as creativity, language, and individual and collective consciousness, and hints at how naturally evolved minds can transcend some of their limitations by moving to computational substrates other than brains. The book should be read by anyone seeking a comprehensive and current introduction to cognitive psychology."--Jacket
The happiness of pursuit : what neuroscience can teach us about the good life by Shimon Edelman ( Book )
7 editions published in 2012 in English and held by 757 WorldCat member libraries worldwide
Draws on philosophy, literature, and brain science to explain why the pursuit of happiness is a more complicated effort than understood by most people, sharing insights into how to apply scientific methods for increasing one's chances of achieving happiness
Language universals by Morten H Christiansen ( Book )
16 editions published in 2009 in English and held by 247 WorldCat member libraries worldwide
Examining language universals from a cross-disciplinary perspective, this book provides insights into questions such as: What exactly defines the human capacity for language? Are there universal properties of human languages and, if so, what are they? Can all language universals be explained in the same way?
Being in time dynamical models of phenomenal experience ( Book )
7 editions published in 2012 in English and held by 127 WorldCat member libraries worldwide
Given that a representational system's phenomenal experience must be intrinsic to it and must therefore arise from its own temporal dynamics, consciousness is best understood -- indeed, can only be understood -- as being in time. Despite that, it is still acceptable for theories of consciousness to be summarily exempted from addressing the temporality of phenomenal experience. The chapters comprising this book represent a collective attempt on the part of their authors to redress this aberration. The diverse treatments of phenomenal consciousness range in their methodology from philosophy, throu
Viewpoint-specific representations in three-dimensional object recognition by Shimon Edelman ( Book )
3 editions published in 1990 in English and held by 5 WorldCat member libraries worldwide
We report a series of psychological experiments that explore different aspects of the problem of object representation and recognition in human vision. Contrary to the paradigmatic view which holds that the representations are three dimensional and object centered, the results consistently support the notion of view specific representations that include at most partial depth information. In simulated experiments that involved the same stimuli shown to the human subjects, computational models built around two dimensional multiple-view representations replicated our main psychological results, including patterns of generalization errors and the time course of perceptual learning
Synthesis of visual modules from examples : learning hyperacuity by Massachusetts Institute of Technology ( Book )
3 editions published in 1991 in English and held by 5 WorldCat member libraries worldwide
For any given visual competence, it is tempting to conjecture a specific algorithm and a corresponding neural circuitry. It has been often implicitly assumed that this machinery may be hardwired in the brain. This extreme point of view, if taken seriously, amy quickly lead to absurd consequences. The underlying reason for the spectacular performance of human subjects in these tasks is that the information sampled by the photoreceptors and relayed to the brain does contain the information necessary for precise localization of image features, since the spacing between photoreceptors and the eye's optics satisfy (in the fovea) the constraints of the sampling theorem. More specifically, it has been shown that, in principle, spatial mechanisms that account for grating resolution are sensitive enough to support hyperacuity-level performance. Furthermore, some of the hyperacuity tasks can be solved by detecting 'secondary' cues such as luminance difference (as in the bisection task) or orientation (as in the detection of vertical vernier stimuli). The detailed structure of the neural circuitry that subserves the detection of these cues, or hyperacuity performance in other tasks is, however, unknown
Bringing the grandmother back into the picture: a memory-based view of object recognition by Shimon Edelman ( Book )
7 editions published in 1990 in English and Undetermined and held by 5 WorldCat member libraries worldwide
Experiments are described with a versatile pictorial prototype based learning scheme for 3D object recognition. The GRBF scheme seems to be amenable to realization in biophysical hardware because the only kind of computation it involves can be effectively carried out by combining receptive fields. Furthermore, the scheme is computationally attractive because it brings together the old notion of a grandmother cell and the rigorous approximation methods of regularization and splines. Keywords: Object recognition, Representation, Nonlinear interpolation. (JHD)
Representation with receptive fields : gearing up for recognition by Yair Weiss ( Book )
1 edition published in 1993 in English and held by 4 WorldCat member libraries worldwide
Our results indicate that population-based codes do convey information that seems lost in the activities of the individual receptive fields, and that at the higher levels of the hierarchy objects may be represented in a form that is more useful for visual recognition. This finding may, therefore, explain the success of previous empirical approaches to object recognition that employed representation by localized receptive fields."
Task and object learning in visual recognition by Shimon Edelman ( Book )
2 editions published in 1991 in English and held by 4 WorldCat member libraries worldwide
The present results, obtained with computer-generated amoeba-like objects, corroborate previous findings regarding the development of canonical views and related phenomena with practice."
Representation, similarity and the chorus of prototypes by Shimon Edelman ( Book )
1 edition published in 1993 in English and held by 4 WorldCat member libraries worldwide
Abstract: "It is proposed to conceive of representation as an emergent phenomenon that is supervenient on patterns of activity of coarsely tuned and highly redundant feature detectors. The present preliminary study appears to indicate that this concept of representation is computationally viable, and is compatible with psychological and neurobiological data."
Representing 3D objects by sets of activities of receptive fields by Shimon Edelman ( Book )
1 edition published in 1992 in English and held by 4 WorldCat member libraries worldwide
Results of computational experiments suggest that a representation scheme based on this algorithm for the choice of stable pairs of RFs would perform consistently better than a scheme involving random sets of RFs. The proposed scheme may be useful under object or camera rotation, both for ideal Lambertian objects, and for real-world objects such as human faces."
On learning to recognize 3D objects from examples by Shimon Edelman ( Book )
2 editions published in 1991 in English and held by 4 WorldCat member libraries worldwide
Abstract: "Previous analyses of visual concept acquisition in the context of computational learning theory tended to rely on the unrealistic assumption that concepts are represented and learned as sets of pixels [1]. In comparison, two recently proposed algorithms that learn to recognize three-dimensional objects from examples [2, 3] employ receptive fields for coarse features as the basic unit of representation. This report uses an approach developed by Haussler [4] to show that, under a feature-based definition of complexity, recognition is PAC-learnable from a feasible number of examples in a distribution-free manner."
Features of recognition by Shimon Edelman ( Book )
2 editions published in 1991 in English and held by 4 WorldCat member libraries worldwide
Such flexibility may explain both the efficiency and speed of recognition in human vision (recognition of each object may involve only a few chosen features, combined in an optimal fashion), and its versatility (which may be due to an extensive repertoire of available features)."
Fast perceptual learning in visual hyperacuity by Tomaso Poggio ( Book )
2 editions published in 1991 in English and held by 4 WorldCat member libraries worldwide
Abstract: "In many different spatial discrimination tasks, such as in determining the sign of the offset in a vernier stimulus, the human visual system exhibits hyperacuity-level performance by evaluating spatial relations with the precision of a fraction of a photoreceptor's diameter. We propose that this impressive performance depends in part on a fast learning process that uses relatively few examples and occurs at an early processing stage in the visual pathway. We show that this hypothesis is plausible by demonstrating that it is possible to synthesize, from a small number of examples of a given task, a simple (HyperBF) network that attains the required performance level. We then verify with psychophysical experiments some of the key predictions of our conjecture
Stimulus familiarity determines recognition strategy for novel 3D objects by Shimon Edelman ( Book )
2 editions published in 1989 in English and held by 4 WorldCat member libraries worldwide
Learning to recognize faces from examples by Shimon Edelman ( Book )
2 editions published in 1991 in English and held by 4 WorldCat member libraries worldwide
Abstract: "We describe an implemented system that learns to recognize human faces under varying pose and illumination conditions. The system relies on symmetry operations to detect the eyes and the mouth in a face image, uses the locations of these features to normalize the appearance of the face, performs simple but effective dimensionality reduction by a convolution with a set of Gaussian receptive fields, and subjects the vector of activities of the receptive fields to a Radial Basis Function interpolating classifier. The performance of the system compares favorably with the state of the art in machine recognition of faces."
Class similarity and viewpoint invariance in the recognition of 3D objects by Shimon Edelman ( Book )
1 edition published in 1992 in English and held by 4 WorldCat member libraries worldwide
The replication of this finding in simulated experiments and the accompanying computational analysis together indicate that recognition in both situations may be supported by a common mechanism, based on feature extraction followed by exemplar-based classification."
Generalization from a single view in face recognition by Maria Lando ( Book )
1 edition published in 1995 in English and held by 3 WorldCat member libraries worldwide
Abstract: "We describe a computational model of face recognition, which generalizes from single views of faces by taking advantage of prior experience with other faces, seen under a wider range of viewing conditions. The model represents face images by vectors of activities of graded overlapping receptive fields (RFs). It relies on high spatial frequency information to estimate the viewing conditions, which are then used to normalize (via a transformation specific for faces), and identify, the low spatial frequency representation of the input. The class-specific transformation approach allows the model to replicate a series of psychophysical findings on face recognition, and constitutes an advance over current face recognition methods, which are incapable of generalization from a single example."
On similarity to prototypes in 3D object recognition by Sharon Duvdevani-Bar ( Book )
1 edition published in 1995 in English and held by 3 WorldCat member libraries worldwide
Abstract: "A representational scheme under which the ranking between represented dissimilarities is isomorphic to the ranking between the corresponding shape dissimilarities can support perfect shape classification, because it preserves the clustering of shapes according to the natural kinds prevailing in the external world. We discuss the computational requirements of rank-preserving representation, and examine its plausibility within a protocol-based framework of shape vision."
 
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Alternative Names
Èdelʹman Šimon Aleksandr
ʾEdelman Šimʿwn
Эдельман Шимон Александр
אדלמן שמעון
Languages
English (88)
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