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Shaman king. Vol. 3, The lizard man
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Shaman king. Vol. 3, The lizard man

Author: Hiroyuki Takei; Lance Caselman; Lillian Olsen
Publisher: San Francisco, Calif. : Viz, ©2003.
Series: Shonen Jump graphic novel
Edition/Format: Book : Juvenile audience : English : Shonen Jump graphic novel edView all editions and formats
Summary:
An old enemy gets an upgrade when a ghost possesses a bandit from feudal Japan. Back in action with a new body to abuse, Tokagero is out for revenge against Amidamaru, the samurai who killed him 600 years ago, and Yoh, the shaman who channels him. Meanwhile, a strange comet hurtles towards Earth. Yoh, a shaman, meaning he has the ability to channel spirits, is training to compete in the "Shaman Fight in Tokyo," a  Read more...
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Details

Genre/Form: Comic books, strips, etc., Graphic novels, Juvenile fiction
Material Type: Juvenile audience
Document Type: Book
All Authors / Contributors: Hiroyuki Takei; Lance Caselman; Lillian Olsen
ISBN: 1591162521 9781591162520
OCLC Number: 55101376
Notes: "Contains material that was originally published in English in Shonen Jump #12-15"--P. facing t.p. "First published in Japan in 1998 by Shueisha Inc., Tokyo"--P. facing t.p. "This book reads from right to left"--Cover.
Target Audience: "Shaman King is rated "T" for teens. It contains fantasy violence, alcohol and tobacco usage, and suggestive situations. It is recommended for ages 13 and up"--P. facing t.p.
Description: 180 p. : chiefly ill. ; 19 cm.
Series Title: Shonen Jump graphic novel
Other Titles: Lizard man
Responsibility: story and art by Hiroyuki Takei ; [English adaptation, Lance Caselman ; translation, Lillian Olsen].

Abstract:

An old enemy gets an upgrade when a ghost possesses a bandit from feudal Japan. Back in action with a new body to abuse, Tokagero is out for revenge against Amidamaru, the samurai who killed him 600 years ago, and Yoh, the shaman who channels him. Meanwhile, a strange comet hurtles towards Earth. Yoh, a shaman, meaning he has the ability to channel spirits, is training to compete in the "Shaman Fight in Tokyo," a tournament held every 500 years to see who will become the Shaman King and shape humanity's future.

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