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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Katie Salen
ISBN: 9780262195751 0262195755 9780262693646 026269364X
OCLC Number: 156975274
Description: ix, 278 p. : ill. ; 26 cm.
Contents: Toward an ecology of gaming / Katie Salen -- Learning and games / James Paul Gee -- In-game, in-room, in-world : reconnecting video game play to the rest of kidsʹ lives / Reed Stevens, Tom Satwicz, and Laurie McCarthy -- E is for everyone : the case for inclusive game design / Amit Pitaru -- Education vs. entertainment : a cultural history of children's software / Mizuko Ito -- Rhetoric of video games / Ian Bogost -- Power of play : the portrayal and performance of race in video games / Anna Everett and S. Craig Watkins -- Open-ended video games : a model for developing learning for the interactive age / Kurt Squire -- Why I love bees : a case study in collective intelligence gaming / Jane McGonigal -- Education unleashed : participatory culture, education, and innovation in Second Life / Cory Ondrejka -- Why Johnny can't fly : treating games as a form of youth media within a youth development framework / Barry Joseph.
Series Title: The John D. and Catherine T. Macarthur Foundation Series on Digital Media and Learning; The John D. and Catherine T. Macarthur Foundation Series on Digital Media and Learning.
Responsibility: edited by Katie Salen.
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