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Everquest, community, and social networks in a virtual game world : exploring Everquest players experience of virtual community, their social networks, and their perceptions of community within and without of a virtual game world

by Richard Forbes Otto
Type:   Print book
Publisher: Saarbrucken, Germany : VDM Verlag Dr. Muller Aktiengesellschaft & Co. KG ; La Vergne, TN : Produced in USA by Lightning Source Inc., 2008.
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everquest (by 1 person)

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online game (by 1 person)

social networks (by 1 person)

virtual community (by 1 person)

virtual world (by 1 person)

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