skip to content
 

Everquest, community, and social networks in a virtual game world : exploring Everquest players experience of virtual community, their social networks, and their perceptions of community within and without of a virtual game world

by Richard Forbes Otto
Type:   Book
Publisher: Saarbrucken, Germany : VDM Verlag Dr. Muller Aktiengesellschaft & Co. KG ; La Vergne, TN : Produced in USA by Lightning Source Inc., 2008.
View most popular tags as: tag list
 

everquest (by 1 person)

mmorpg (by 1 person)

online game (by 1 person)

social networks (by 1 person)

virtual community (by 1 person)

virtual world (by 1 person)

 
Flag as Inappropriate Flag as Inappropriate
Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.