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<title><![CDATA[Virtual Worlds Bibliography]]></title>
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<description><![CDATA[Virtual Worlds Bibliography]]></description>
<ttl>100</ttl>
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<title><![CDATA[Second Life for dummies]]></title><link>http://www.worldcat.org/title/second-life-for-dummies/oclc/190873830</link>
<guid>http://www.worldcat.org/title/second-life-for-dummies/oclc/190873830</guid>
<guid>http://www.worldcat.org/oclc/190873830</guid>
<description><![CDATA[<strong>Second Life for dummies</strong><br />by Sarah Robbins; Mark R Bell<br />Type: book<br />Publisher: Hoboken, NJ : Wiley Pub., &copy;2008.<br />My notes: none]]></description><pubDate>Tue, 01 Jan 2008 00:00:01 EST</pubDate>
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<title><![CDATA[The Second Life Herald : the virtual tabloid that witnessed the dawn of the metaverse]]></title><link>http://www.worldcat.org/title/second-life-herald-the-virtual-tabloid-that-witnessed-the-dawn-of-the-metaverse/oclc/83607909</link>
<guid>http://www.worldcat.org/title/second-life-herald-the-virtual-tabloid-that-witnessed-the-dawn-of-the-metaverse/oclc/83607909</guid>
<guid>http://www.worldcat.org/oclc/83607909</guid>
<description><![CDATA[<strong>The Second Life Herald : the virtual tabloid that witnessed the dawn of the metaverse</strong><br />by Peter Ludlow; M Wallace<br />Type: book<br />Publisher: Cambridge, Mass. : The MIT Press, &copy;2007.<br />My notes: none]]></description><pubDate>Mon, 01 Jan 2007 00:00:01 EST</pubDate>
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<title><![CDATA[My tiny life : crime and passion in a virtual world]]></title><link>http://www.worldcat.org/title/my-tiny-life-crime-and-passion-in-a-virtual-world/oclc/38832313</link>
<guid>http://www.worldcat.org/title/my-tiny-life-crime-and-passion-in-a-virtual-world/oclc/38832313</guid>
<guid>http://www.worldcat.org/oclc/38832313</guid>
<description><![CDATA[<strong>My tiny life : crime and passion in a virtual world</strong><br />by Julian Dibbell<br />Type: book<br />Publisher: New York : Holt, 1998.<br />My notes: none]]></description><pubDate>Thu, 01 Jan 1998 00:00:01 EST</pubDate>
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<title><![CDATA[It's Not All Fun and Games - Virtual worlds' business applications]]></title><link>http://www.worldcat.org/title/its-not-all-fun-and-games-virtual-worlds-business-applications/oclc/102008821</link>
<guid>http://www.worldcat.org/title/its-not-all-fun-and-games-virtual-worlds-business-applications/oclc/102008821</guid>
<guid>http://www.worldcat.org/oclc/102008821</guid>
<description><![CDATA[<strong>It's Not All Fun and Games - Virtual worlds' business applications</strong><br />by <br />Type: artchap_artcl<br />Publisher: [New York, etc., McGraw-Hill]<br />My notes: none]]></description><pubDate>Sun, 01 Jan 2006 00:00:01 EST</pubDate>
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<title><![CDATA[Smartbomb : the quest for art, entertainment, and big bucks in the videogame revolution]]></title><link>http://www.worldcat.org/title/smartbomb-the-quest-for-art-entertainment-and-big-bucks-in-the-videogame-revolution/oclc/60359576</link>
<guid>http://www.worldcat.org/title/smartbomb-the-quest-for-art-entertainment-and-big-bucks-in-the-videogame-revolution/oclc/60359576</guid>
<guid>http://www.worldcat.org/oclc/60359576</guid>
<description><![CDATA[<strong>Smartbomb : the quest for art, entertainment, and big bucks in the videogame revolution</strong><br />by Heather Chaplin; Aaron Ruby<br />Type: book<br />Publisher: Chapel Hill, N.C. : Algonquin Books of Chapel Hill, 2005.<br />My notes: none]]></description><pubDate>Sat, 01 Jan 2005 00:00:01 EST</pubDate>
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<item>
<title><![CDATA[The state of play : law, games, and virtual worlds]]></title><link>http://www.worldcat.org/title/state-of-play-law-games-and-virtual-worlds/oclc/70176784</link>
<guid>http://www.worldcat.org/title/state-of-play-law-games-and-virtual-worlds/oclc/70176784</guid>
<guid>http://www.worldcat.org/oclc/70176784</guid>
<description><![CDATA[<strong>The state of play : law, games, and virtual worlds</strong><br />by J  M Balkin; Beth Simone Noveck;<br />Type: book<br />Publisher: New York : New York University Press, &copy;2006.<br />My notes: none]]></description><pubDate>Sun, 01 Jan 2006 00:00:01 EST</pubDate>
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<title><![CDATA[Play money, or, How I quit my day job and made millions trading virtual loot]]></title><link>http://www.worldcat.org/title/play-money-or-how-i-quit-my-day-job-and-made-millions-trading-virtual-loot/oclc/70285307</link>
<guid>http://www.worldcat.org/title/play-money-or-how-i-quit-my-day-job-and-made-millions-trading-virtual-loot/oclc/70285307</guid>
<guid>http://www.worldcat.org/oclc/70285307</guid>
<description><![CDATA[<strong>Play money, or, How I quit my day job and made millions trading virtual loot</strong><br />by Julian Dibbell<br />Type: book<br />Publisher: New York : Basic Books, &copy;2006.<br />My notes: none]]></description><pubDate>Sun, 01 Jan 2006 00:00:01 EST</pubDate>
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<title><![CDATA[The game design reader : a rules of play anthology]]></title><link>http://www.worldcat.org/title/game-design-reader-a-rules-of-play-anthology/oclc/58919795</link>
<guid>http://www.worldcat.org/title/game-design-reader-a-rules-of-play-anthology/oclc/58919795</guid>
<guid>http://www.worldcat.org/oclc/58919795</guid>
<description><![CDATA[<strong>The game design reader : a rules of play anthology</strong><br />by Katie Salen; Eric Zimmerman;<br />Type: book<br />Publisher: Cambridge, Mass. : MIT Press, &copy;2006.<br />My notes: none]]></description><pubDate>Sun, 01 Jan 2006 00:00:01 EST</pubDate>
</item>
<item>
<title><![CDATA[Designing virtual worlds]]></title><link>http://www.worldcat.org/title/designing-virtual-worlds/oclc/52814945</link>
<guid>http://www.worldcat.org/title/designing-virtual-worlds/oclc/52814945</guid>
<guid>http://www.worldcat.org/oclc/52814945</guid>
<description><![CDATA[<strong>Designing virtual worlds</strong><br />by Richard A Bartle<br />Type: book<br />Publisher: Indianapolis, Ind. : New Riders Pub., &copy;2004.<br />My notes: none]]></description><pubDate>Thu, 01 Jan 2004 00:00:01 EST</pubDate>
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