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3D game textures : create professional game art using Photoshop

Author: Luke Ahearn
Publisher: Amsterdam ; Boston : Focal Press/Elsevier, ©2009.
Edition/Format:   Print book : CD for computer : Program   Computer File : English : 2nd edView all editions and formats
Summary:

Focusing on texturing, this book provides guidance to game texturing with hundreds of high-quality examples. It includes basic artistic principles, tools and techniques, and specific step-by-step  Read more...

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Genre/Form: Books with discs
Nonfiction
CD-ROMs
Material Type: Program
Document Type: Book, Computer File
All Authors / Contributors: Luke Ahearn
ISBN: 9780240811482 0240811488
OCLC Number: 298324375
Notes: Includes index.
Description: xvi, 403 pages : color illustrations ; 25 cm + 1 CD-ROM (4 3/4 in.)
Contents: A basic (game) art education --
A brief orientation to computer graphic technology --
Shaders and materials --
Prepping for texture creation --
The sci-fi setting --
The urban setting --
The outdoor setting --
Game effects --
Normal maps and multipass shaders.
Responsibility: Luke Ahearn.

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"Ahearn's book can and will help you become a much better artist" Apogee Photo Magazine, August 2006

 
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