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3D game textures : create professional game art using Photoshop

Author: Luke Ahearn
Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2016]
Edition/Format:   Print book : English : Fourth editionView all editions and formats
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Document Type: Book
All Authors / Contributors: Luke Ahearn
ISBN: 9781138920064 1138920061
OCLC Number: 931226964
Notes: Includes index.
Description: xix, 391 pages ; 26 cm
Contents: The basics of art --
The basics of computer graphic technology --
Introduction to shaders and materials --
Preparing for texture creation --
Sci-fi hallway, basic shaders : diffuse, illumination and opacity --
The urban setting : low polygon, high texture detail --
The fantasy setting : high polygon, high texture detail --
Exteriors --
Game effects --
Normal maps and multi-pass shaders.
Responsibility: Luke Ahearn.
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"After reading this you'll have a far better understanding of what it takes to become successful in the games world..." - Advanced Photoshop, April 2006"Ahearn's book can and will help you become a Read more...

 
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