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Advances in dynamic and evolutionary games : theory, applications, and numerical methods

Author: F Thuijsman; Florian Wagener; International Society of Dynamic Games. Symposium
Publisher: Switzerland : Birkhäuser, 2016.
Series: Annals of the International Society of Dynamic Games, v. 14.
Edition/Format:   eBook : Document : Conference publication : EnglishView all editions and formats
Summary:
This contributed volume considers recent advances in dynamic games and their applications, based on presentations given at the 16th Symposium of the International Society of Dynamic Games, held July 9-12, 2014, in Amsterdam. Written by experts in their respective disciplines, these papers cover various aspects of dynamic game theory including differential games, evolutionary games, and stochastic games. They discuss  Read more...
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Genre/Form: Electronic books
Conference papers and proceedings
Congresses
Additional Physical Format: Printed edition:
Material Type: Conference publication, Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: F Thuijsman; Florian Wagener; International Society of Dynamic Games. Symposium
ISBN: 9783319280141 3319280147 3319280120 9783319280127
OCLC Number: 946357951
Description: 1 online resource (xvii, 319 pages) : illustrations (some color).
Contents: Preface; Acknowledgements; Contents; List of Contributors; 1 Dynamic Games with Perfect Information; 1.1 Introduction; 1.2 Differential Games of Pursuit; 1.3 Cooperative Multistage Games with Perfect Information; 1.4 Cooperative Differential Games; 1.4.1 Definition of Cooperative Differential Games in Characteristic Function Form; 1.4.2 The Principle of Time-Consistency (Dynamic Stability); 1.4.3 Time-Consistent Solutions; 1.4.4 Strongly Time-Consistent Solutions; 1.4.5 Terminal Payoffs; References; 2 Dynamic Admission Game into an M/M/1 Queue; 2.1 Introduction; 2.2 The Model. 2.2.1 The General Threshold Framework2.3 Steady State Probabilities for Threshold Policies; 2.4 The Partially Observed Control Problem; 2.4.1 The Structure of Optimal Policies; 2.4.2 Optimizing the Signal; 2.5 The Game Problem; 2.5.1 Structure of Equilibrium; 2.5.2 Numerical Examples; 2.5.3 Optimizing the Signal; 2.6 Concluding Remarks; Appendix: Uniform f-Geometric Ergodicity and the Continuity of the Markov Chain; References; 3 Methodological Issues in Analyzing Market Dynamics; 3.1 Introduction; 3.2 The Assumptions of the Dynamic Framework. 3.2.1 The Behavioral Implications of Markov Perfection3.3 Less Demanding Notions of Equilibria; 3.3.1 Computational Algorithm; 3.3.2 Empirical Challenges and Estimation; 3.3.3 Multiplicity of Equilibrium Policies; 3.4 Computational Results from an Example; 3.4.1 Conceptual Issues and Their Computational Analogues; 3.5 Conclusion; References; 4 Stochastic Games with Signals; 4.1 Introduction; 4.2 Zero-Sum Standard Stochastic Games; 4.2.1 The Model; 4.2.2 The Value; 4.2.3 Zero-Sum Standard Stochastic Games with Long Duration; 4.2.4 An Example: The ``Big Match'' 5.1.2.3 Dynamic Versus Static Analysis5.1.3 Two Classic Matrix Games; 5.1.3.1 The Hawk Dove Game; 5.1.3.2 The Prisoner's Dilemma; 5.2 Nonlinear Games; 5.2.1 Overview and General Theory; 5.2.2 Playing the Field; 5.2.3 Nonlinearity due to Non-constant Interaction Rates; 5.2.4 Nonlinearity in the Strategy of the Focal Player; 5.3 Multi-Player Games; 5.3.1 Introduction to Multi-Player Matrix Games; 5.3.2 ESSs in Multi-Player Matrix Games; 5.3.3 Two-Strategy Multi-Player Games; 5.4 Discussion; References; 6 A Zero-Sum Game Between the Network Designer and an Adversary in Consensus Protocols.
Series Title: Annals of the International Society of Dynamic Games, v. 14.
Responsibility: Frank Thuijsman, Florian Wagener, editors.

Abstract:

This contributed volume considers recent advances in dynamic games and their applications, based on presentations given at the 16th Symposium of the International Society of Dynamic Games, held July  Read more...

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