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Agents for Games and Simulations : Trends in Techniques, Concepts and Design

Author: Frank Dignum; Jeff Bradshaw; Barry Silverman; Willem Doesburg; SpringerLink (Online service)
Publisher: Berlin, Heidelberg : Springer-Verlag Berlin Heidelberg, 2009.
Series: Lecture notes in computer science, 5920.
Edition/Format:   Computer file : Online system or service : EnglishView all editions and formats
Publication:Springer eBooks
Summary:

This volume contains papers presented at AGS 2009, the First International Workshop on Agents for Games and Simulations, held in Budapest on May 2009. It examines the particular challenges facing  Read more...

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Material Type: Online system or service, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Frank Dignum; Jeff Bradshaw; Barry Silverman; Willem Doesburg; SpringerLink (Online service)
ISBN: 9783642111983 364211198X
OCLC Number: 505209508
Description: v.: digital.
Contents: Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents.- Distributed Platform for Large-Scale Agent-Based Simulations.- Two Case Studies for Jazzyk BSM.- A Teamwork Infrastructure for Computer Games with Real-Time Requirements.- The MMOG Layer: MMOG Based on MAS.- Architecture for Affective Social Games.- Enhancing Embodied Conversational Agents with Social and Emotional Capabilities.- Intelligent NPCs for Educational Role Play Game.- Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project.- NonKin Village: An Embeddable Training Game Generator for Learning Cultural Terrain and Sustainable Counter-Insurgent Operations.- On Evaluating Agents for Serious Games.- A PDDL-Based Planning Architecture to Support Arcade Game Playing.- Agent-Based Aircraft Control Strategies in a Simulated Environment.- Adaptive Serious Games Using Agent Organizations.- Intelligent Agent Modeling as Serious Game.
Series Title: Lecture notes in computer science, 5920.
Responsibility: edited by Frank Dignum, Jeff Bradshaw, Barry Silverman, Willem Doesburg.

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From the reviews:"This volume gives an overview of the current state of the art for people wishing to combine agent technology with (serious) games." (Information Technology Resources, July, 2012)

 
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