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Algorithms and Principles of Non-photorealistic Graphics : Artistic Rendering and Cartoon Animation.

Author: Weidong Geng
Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010.
Series: Advanced topics in science and technology in China.
Edition/Format:   Print book : Document   Computer File : EnglishView all editions and formats
Summary:
""The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation"" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a  Read more...
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Genre/Form: Electronic books
Material Type: Document
Document Type: Book, Computer File
All Authors / Contributors: Weidong Geng
ISBN: 3642048900 9783642048906
OCLC Number: 990415956
Language Note: English.
Notes: ""4.1.2.3 Cubist style simulation""
Description: 1 online resource (368 pages).
Contents: ""Title Page ""; ""Copyright Page ""; ""Preface""; ""Coverage and Audience""; ""Objective""; ""Acknowledgement""; ""Table of Contents ""; ""1 Introduction ""; ""1.1 The Brief History: from Photorealism to Non-photorealism ""; ""1.2 What is Non-photorealistic Computer Graphics""; ""1.2.1 Image, Picture, and Visualization""; ""1.2.2 Photorealistic versus Non-photorealistic Rendering""; ""1.3 The Framework for Non-photorealistic Computer Graphics ""; ""References""; ""2 Simulating Artistic Media for Digitized Creation of Artworks ""; ""2.1 Stroke-based Artistic Drawing"" ""2.1.1 Interactive Drawing Based on Brushstrokes""""2.1.2 Pen-and-ink Illustration by Stroke Textures""; ""2.1.3 Interactive Pencil Drawing""; ""2.1.3.1 Graphite Pencil Drawing""; ""2.1.3.2 Colored Pencil Drawing""; ""2.1.4 Simulating Wax Crayons""; ""2.2 Oriental Calligraphy and Black Ink Painting""; ""2.2.1 Modeling of Soft Brushes""; ""2.2.1.1 Brush Modeling with 2D Strokes""; ""2.2.1.2 Parametric 3D Brush Modeling""; ""2.2.1.3 Virtual brush with 3D solid geometry""; ""2.2.1.4 Brush Modeling Driven by an Expressive Input Device""; ""2.2.2 Calligraphy with Soft Brushes"" ""2.2.3 Oriental Black Ink Painting""""2.2.3.1 The Ink Diffusion Principles and Mechanism on the Paper""; ""2.2.3.2 The Ink Diffusion Interacted with the Paper""; ""2.3 Simulation of a Colored Painting""; ""2.3.1 The Computational Model of Rendering Colored Pigments""; ""2.3.2 Simulation of Watercolor Painting""; ""2.3.2.1 Watercolor Canvas Modeling""; ""2.3.2.2 Fluid Simulation of Pigment and Water""; ""2.3.2.3 Illumination of Watercolor Pigment""; ""2.3.3 Simulation of Oil Painting""; ""2.3.3.1 Modeling of Oil Painting Canvas""; ""2.3.3.2 Modeling of Oil Painting Brushes"" ""2.3.3.3 Coloring of Oil Painting""""2.4 Digitized Sculpting""; ""2.4.1 Digitized Wood Sculpting""; ""2.4.2 Digitized Metal Embossing""; ""2.5 Creation of Artwork in a Virtual Environment""; ""2.6 Summary""; ""References""; ""3 Computer-aided Design of Art Patterns ""; ""3.1 The Overview of Art Pattern Design""; ""3.2 Art Pattern Creation by Fractals""; ""3.3 Art Pattern Creation by Shape Grammars""; ""3.4 Layout-based Creation of Art Patterns""; ""3.4.1 Novel Layout Creation Based on Regular Structures""; ""3.4.2 Layout Creation Integrated with Fabrication Craft"" ""3.4.3 Art Pattern Creation by Stylized Layout""""3.5 Knowledge-based Creation of Art Patterns""; ""3.5.1 Aesthetical Knowledge Representation for Art Pattern Generation ""; ""3.5.2 Generation of Art Patterns by Synthesis Reasoning""; ""3.6 Summary""; ""References""; ""4 Artistic Painting by Reference Images ""; ""4.1 Artistic Effect Generation by Pixel-level Image Processing ""; ""4.1.1 Artistic Processing via Digital Half-toning""; ""4.1.2 Artistic Processing with Heuristic Rules""; ""4.1.2.1 Shape and texture preserving for sketching""; ""4.1.2.2 Facial engraving""
Series Title: Advanced topics in science and technology in China.
Other Titles: Algorithms and Principles of Non-photorealistic Graphics, The
Advanced Topics in Science and Technology in China

Abstract:

""The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation"" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures.

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