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Animation unleashed : 100 principles every animator, comic book writer, filmmaker, video artist, and game developer should know
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Animation unleashed : 100 principles every animator, comic book writer, filmmaker, video artist, and game developer should know

著者: Ellen Besen; Bryce Hallett
出版商: Studio City, Calif. : Michael Wiese Productions, ©2008.
版本/格式:   图书 : 英语
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材料类型: 互联网资源
文件类型: 书, 互联网资源
所有的著者/提供者: Ellen Besen; Bryce Hallett
ISBN: 9781932907490 1932907491
OCLC号码: 221141535
描述: ix, 245 p. : ill. ; 19 x 28 cm.
内容: Part I. General principles : Analogy : Analogy as foundation ; The analogy equation --
Caricature : Simplify and exaggerate ; Caricature in animation --
Movement : Animation and movement-based communication ; Making movement matter --
Fantasy : Animation has no limits ; Building fantasy into your film --
Reality : Creating a universe ; Making your universe real --
Control : The frame as the smallest unit of animation ; Making every element count --
Part II. Principles for production : Ideas, scripts, and storyboards : Uncovering core ideas ; Developing core ideas ; The animated script ; The storyboard as blueprint --
Character : Anything can be a character ; Building distinctive characters ; Expressing personality ; Character design and style Character design and movement ; Human characters ; Animal characters ; Object characters ; Imaginary characters --
Animation film structure : Structure and meaning ; Framing ; Camera moves ; Editing ; Alternative structure --
Sound : Synched sound ; Dialogue ; Narration ; Character voices ; Sound effects: realistic vs. stylized ; The role of music ; Off-screen sound ; Silence --
Animation technique : Realistic animation vs. stylized ; Full animation vs. limited ; Straight-ahead animation vs. pose to pose ; Stretch and squash ; Anticipation ; Overlapping action and follow through ; Speed lines ; Lip synch ; Animated thought --
Performance : Silhouettes ; Breaking out of the boundaries of realistic performance ; Gesture and dialogue ; Use of props ; Working with non-human characters ; Character interaction --
Timing : Timing and action ; Varying the pace ; Effective pauses ; Timing and mood ; Timing and rhythm structure --
Backgrounds : Backgrounds and meaning ; Backgrounds and mood ; Backgrounds and character design ; Backgrounds and performance ; Placement of elements --
Special effects : Special effects: realistic vs. stylized ; How special effects and characters interact ; Fire ; Explosions ; Wind and tornadoes ; Water and tidal waves ; Rain ; Shadows --
Abstract and non-narrative animation : Abstract and non-narrative animation and analogy ; Abstract and non-narrative continuity --
Titles and credits : Credit sequences as part of your film making credits readable.
责任: Ellen Besen ; illustrated by Bryce Hallett.
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