skip to content
Animation unleashed : 100 principles every animator, comic book writer, filmmaker, video artist, and game developer should know
ClosePreview this item

Animation unleashed : 100 principles every animator, comic book writer, filmmaker, video artist, and game developer should know

Author: Ellen Besen; Bryce Hallett
Publisher: Studio City, Calif. : Michael Wiese Productions, ©2008.
Edition/Format:   Book : English
Rating:

(not yet rated) 0 with reviews - Be the first.

 

Find a copy in the library

Retrieving... Finding libraries that hold this item...

Details

Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Ellen Besen; Bryce Hallett
ISBN: 9781932907490 1932907491
OCLC Number: 221141535
Description: ix, 245 p. : ill. ; 19 x 28 cm.
Contents: Part I. General principles : Analogy : Analogy as foundation ; The analogy equation --
Caricature : Simplify and exaggerate ; Caricature in animation --
Movement : Animation and movement-based communication ; Making movement matter --
Fantasy : Animation has no limits ; Building fantasy into your film --
Reality : Creating a universe ; Making your universe real --
Control : The frame as the smallest unit of animation ; Making every element count --
Part II. Principles for production : Ideas, scripts, and storyboards : Uncovering core ideas ; Developing core ideas ; The animated script ; The storyboard as blueprint --
Character : Anything can be a character ; Building distinctive characters ; Expressing personality ; Character design and style Character design and movement ; Human characters ; Animal characters ; Object characters ; Imaginary characters --
Animation film structure : Structure and meaning ; Framing ; Camera moves ; Editing ; Alternative structure --
Sound : Synched sound ; Dialogue ; Narration ; Character voices ; Sound effects: realistic vs. stylized ; The role of music ; Off-screen sound ; Silence --
Animation technique : Realistic animation vs. stylized ; Full animation vs. limited ; Straight-ahead animation vs. pose to pose ; Stretch and squash ; Anticipation ; Overlapping action and follow through ; Speed lines ; Lip synch ; Animated thought --
Performance : Silhouettes ; Breaking out of the boundaries of realistic performance ; Gesture and dialogue ; Use of props ; Working with non-human characters ; Character interaction --
Timing : Timing and action ; Varying the pace ; Effective pauses ; Timing and mood ; Timing and rhythm structure --
Backgrounds : Backgrounds and meaning ; Backgrounds and mood ; Backgrounds and character design ; Backgrounds and performance ; Placement of elements --
Special effects : Special effects: realistic vs. stylized ; How special effects and characters interact ; Fire ; Explosions ; Wind and tornadoes ; Water and tidal waves ; Rain ; Shadows --
Abstract and non-narrative animation : Abstract and non-narrative animation and analogy ; Abstract and non-narrative continuity --
Titles and credits : Credit sequences as part of your film making credits readable.
Responsibility: Ellen Besen ; illustrated by Bryce Hallett.
More information:

Reviews

User-contributed reviews
Retrieving weRead reviews...
Retrieving GoodReads reviews...
Retrieving Amazon reviews...

Tags

Be the first.

Similar Items

Related Subjects:(3)

User lists with this item (1)

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.