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Art and technology of entertainment computing and communication : advances in interactive new media for entertainment computing

Author: Adrian David Cheok
Publisher: London ; New York : Springer, ©2010.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Cheok, Adrian David.
Art and technology of entertainment computing and communication.
London ; New York : Springer, ©2010
(OCoLC)495781693
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Adrian David Cheok
ISBN: 9781849961370 1849961379
OCLC Number: 668095797
Description: 1 online resource (xx, 299 pages) : color illustrations
Contents: 1. Introduction --
2. Human Pacman: A Mobile Augmented Reality Entertainment System Based on Physical, Social and Ubiquitous Computing --
3. Interactive Theatre Experience with 3D Live Captured Actors and Spatial Sound --
4. Metazoa Ludens: Mixed Reality Interaction and Play Between Humans and Animals --
5. Poultry Internet --
6. Age Invaders: Entertainment for Elderly and Young --
7. Huggy Pajama: A Remote Interactive Touch and Hugging System --
8. Culture Computing: Interactive Technology to Explore Culture --
9. Kawaii / Cute Interactive Media --
10. Designing for Entertaining Everyday Experiences --
11. Tabletop Games: Platforms, Experimental Games and Design Recommendations --
Index.
Responsibility: Adrian David Cheok ; foreword by Ryohei Nakatsu.

Abstract:

This book provides a blue sky research perspective on entertainment computing. It explores the future of entertainment technologies and provides inspiration for academics, researchers, graduate  Read more...

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