skip to content
The art of videogames Preview this item
ClosePreview this item
Checking...

The art of videogames

Author: Grant Tavinor
Publisher: Malden, MA : Wiley-Blackwell, 2009.
Series: New directions in aesthetics, 10.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
Summary:
"By situating videogames in the framework of analytic philosophy of the arts, The Art of Videogames offers unique philosophical insights while finally bridging the worlds of fantasy and philosophy."--Jacket.
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy online

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Grant Tavinor
ISBN: 9781405187893 1405187891 9781405187886 1405187883
OCLC Number: 316327116
Description: 231 pages ; 23 cm.
Contents: The new art of videogames --
What are videogames anyway? --
On definition --
Videogames and fiction --
Stepping into fictional worlds --
Games through fiction --
Videogames and narrative --
Emotion in videogaming --
The morality of videogames --
Videogames as art.
Series Title: New directions in aesthetics, 10.
Responsibility: Grant Tavinor.

Abstract:

Videogames aren't just for children anymore. In fact, their fictional worlds now inspire us to judgments of perceptual beauty, involve us in interpretation, and arouse our emotions. Reflecting the  Read more...

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

All user tags (2)

View most popular tags as: tag list | tag cloud

Similar Items

Related Subjects:(6)

User lists with this item (2)

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/316327116> # The art of videogames
    a schema:Book, schema:CreativeWork ;
    library:oclcnum "316327116" ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/194132970#Place/malden_ma> ; # Malden, MA
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/mau> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/194132970#Topic/video_games_philosophy> ; # Video games--Philosophy
    schema:about <http://experiment.worldcat.org/entity/work/data/194132970#Topic/computerspiel> ; # Computerspiel
    schema:about <http://id.worldcat.org/fast/1166440> ; # Video games--Social aspects
    schema:about <http://dewey.info/class/794.8/e22/> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/194132970#Topic/philosophie> ; # Philosophie
    schema:about <http://experiment.worldcat.org/entity/work/data/194132970#Topic/asthetik> ; # Ästhetik
    schema:about <http://id.loc.gov/authorities/subjects/sh2010117816> ; # Video games--Social aspects
    schema:about <http://experiment.worldcat.org/entity/work/data/194132970#Topic/videospiel> ; # Videospiel
    schema:bookFormat bgn:PrintBook ;
    schema:creator <http://viaf.org/viaf/83467120> ; # Grant Tavinor
    schema:datePublished "2009" ;
    schema:description "The new art of videogames -- What are videogames anyway? -- On definition -- Videogames and fiction -- Stepping into fictional worlds -- Games through fiction -- Videogames and narrative -- Emotion in videogaming -- The morality of videogames -- Videogames as art."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/194132970> ;
    schema:inLanguage "en" ;
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/194132970#Series/new_directions_in_aesthetics> ; # New directions in aesthetics ;
    schema:name "The art of videogames"@en ;
    schema:productID "316327116" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/316327116#PublicationEvent/malden_ma_wiley_blackwell_2009> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/194132970#Agent/wiley_blackwell> ; # Wiley-Blackwell
    schema:reviews <http://www.worldcat.org/title/-/oclc/316327116#Review/-1854201944> ;
    schema:url <http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=018681792&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA> ;
    schema:url <http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=018681792&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA> ;
    schema:workExample <http://worldcat.org/isbn/9781405187886> ;
    schema:workExample <http://worldcat.org/isbn/9781405187893> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/316327116> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/194132970#Agent/wiley_blackwell> # Wiley-Blackwell
    a bgn:Agent ;
    schema:name "Wiley-Blackwell" ;
    .

<http://experiment.worldcat.org/entity/work/data/194132970#Series/new_directions_in_aesthetics> # New directions in aesthetics ;
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/316327116> ; # The art of videogames
    schema:name "New directions in aesthetics ;" ;
    .

<http://id.loc.gov/authorities/subjects/sh2010117816> # Video games--Social aspects
    a schema:Intangible ;
    schema:name "Video games--Social aspects"@en ;
    .

<http://id.worldcat.org/fast/1166440> # Video games--Social aspects
    a schema:Intangible ;
    schema:hasPart <http://id.loc.gov/authorities/subjects/sh2010117816> ; # Video games--Social aspects
    schema:name "Video games--Social aspects"@en ;
    .

<http://viaf.org/viaf/83467120> # Grant Tavinor
    a schema:Person ;
    schema:familyName "Tavinor" ;
    schema:givenName "Grant" ;
    schema:name "Grant Tavinor" ;
    .

<http://worldcat.org/isbn/9781405187886>
    a schema:ProductModel ;
    schema:isbn "1405187883" ;
    schema:isbn "9781405187886" ;
    .

<http://worldcat.org/isbn/9781405187893>
    a schema:ProductModel ;
    schema:isbn "1405187891" ;
    schema:isbn "9781405187893" ;
    .

<http://www.worldcat.org/title/-/oclc/316327116#Review/-1854201944>
    a schema:Review ;
    schema:itemReviewed <http://www.worldcat.org/oclc/316327116> ; # The art of videogames
    schema:reviewBody ""By situating videogames in the framework of analytic philosophy of the arts, The Art of Videogames offers unique philosophical insights while finally bridging the worlds of fantasy and philosophy."--Jacket." ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.