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Beginning DirectX 10 game programming

Author: Wendy Jones
Publisher: Boston, Mass. : Thomson Course Technology, ©2008.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:

A guide to creating graphics, creatures, and realistic worlds for games. It lets you discover the world of game programming and 3D graphics creation using DirectX 10. It uses step-by-step  Read more...

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Genre/Form: Electronic books
Computer network resources
Additional Physical Format: Print version:
Jones, Wendy.
Beginning DirectX 10 game programming.
Boston, Mass. : Thomson Course Technology, ©2008
(DLC) 2006909688
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Wendy Jones
ISBN: 1598636243 9781598636246
OCLC Number: 568308538
Description: 1 online resource (xvi, 367 pages) : illustrations
Contents: 1. What is DirectX 2. First DirectX Project 3. Sprites and 2D Drawing 4. Fonts 5. 3D Primer 6. Direct3D Quickstart 7. Shaders 8. Advanced Direct3D 9. DirectInput 10. XInput 11. DirectSound 12. Final Project App A. Question/Answers App B. Using the CD-ROM
Responsibility: Wendy Jones.

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