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The Blender gamekit

Author: Carsten Wartmann; Michael Kauppi
Publisher: Amsterdam : Blender Foundation ; San Francisco, CA : Distributed by No Starch Press, [2009?]
Edition/Format:   Print book : English : 2nd edView all editions and formats
Summary:
Blender is a fast, powerful, and free open source 3D creation suite. In addition to its advanced modeling, character animation, and rendering features, it has a well-integrated game engine and tools for editing game logic. With the help of this book, you'll be able to create stunning interactive 3D environments and games without having to program! It includes an extensive section for those new to 3D or to the  Read more...
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Details

Document Type: Book
All Authors / Contributors: Carsten Wartmann; Michael Kauppi
ISBN: 9781593272050 1593272057
OCLC Number: 316233251
Notes: "Interactive 3D for artists"--Cover.
Previous edition: The official Blender gamekit / edited by Ton Roosendaal and Carsten Wartmann, 2003.
Includes index.
Description: 317 pages : color illustrations ; 23 cm + 1 CD-ROM (4 3/4 in.)
Details: System requirements for accompanying CD-ROM: Windows (2000/XP/Vista 32/64 bits), OS X (10.3, 10.4, 10.5) and Linux (i86 32/64 bits). Minimum system requirements: 1 Ghz processor, 512 MB memory, OpenGL accelerated 3d card (NVIDIA or ATI).
Contents: Introduction. Foreword --
Quickstart --
Introduction to 3D and game engines --
Blender basics --
Beginner tutorials. Pumpkin run --
Tube cleaner --
Intermediate tutorials. Pinball --
SubRacer --
Advanced tutorials. Blender basic network setup --
Game character animation using armatures --
Flying Buddha --
Special. "Yo Frankie!" the open game project --
Reference. The Blender game engine reference --
Appendix.
Other Titles: Blender game kit
Official Blender gamekit.
Responsibility: [Carsten Wartmann, Michael Kauppi].
More information:

Abstract:

Blender is a fast, powerful, and free open source 3D creation suite. In addition to its advanced modeling, character animation, and rendering features, it has a well-integrated game engine and tools for editing game logic. With the help of this book, you'll be able to create stunning interactive 3D environments and games without having to program! It includes an extensive section for those new to 3D or to the Blender suite itself. Step-by-step tutorials will walk you through creating models, animating them, and turning them into simple games. If you're a more experienced 3D artist, you'll appreciate the book's more complex game demos, the character animation tutorials, and the complete reference section. --Publisher's description.

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