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Character animation with Poser Pro

Author: Larry Mitchell
Publisher: Boston, Mass. : Charles River Media, ©2009.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:

Helps you discover how to bring your Poser characters to life with the latest version of Poser, the powerful 3D figure design software. This book shows animators, graphic artists, and game developers  Read more...

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Genre/Form: Electronic books
Additional Physical Format: Print version:
Mitchell, Larry, 1964-
Character animation with Poser Pro.
Boston, MA : Charles River Media, ©2009
(OCoLC)148653909
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Larry Mitchell
ISBN: 9781584506171 1584506172
OCLC Number: 324989626
Notes: Title from title screen.
Includes index.
Description: 1 online resource (x, 357 pages) : illustrations
Contents: ""Contents""; ""Introduction""; ""1 Principles of Animation""; ""Introduction""; ""Timing""; ""Squash & Stretch""; ""Squash & Stretch: Method 1 (Scaling)""; ""Squash & Stretch: Method 2 (Cloth)""; ""Squash & Stretch: Method 3 (Deformation)""; ""Anticipation""; ""Overlapping Motion: Primary, Secondary, Tertiary""; ""Pose-To-Pose""; ""Summary""; ""2 Advanced Poser Figure Posing""; ""Introduction""; ""Reference Photo Photography Issues""; ""Preparing Photos in Adobe Camera Raw for Use as Pose References""; ""Masking in Adobe Photoshop Using Fluid Mask"" ""Aligning Reference Photos and Poser Figures""""Posing to the Reference Photos""; ""Summary""; ""3 Basic Poser Character Animation""; ""Introduction""; ""Making Characters Walk Using the Walk Designer""; ""Making Characters Walk on a Path with the Walk Designer""; ""Importing Motion Capture Data to Animate Characters""; ""Using the Animation Editor and Curve Palettes to Edit Animation""; ""Summary""; ""4 Walking and Running""; ""Introduction""; ""Animating a Basic Walk Cycle""; ""Tweaking the Walk Cycle""; ""Variations of a Walk Cycle""; ""Animating a Happy Walk""; ""Animating a Run"" ""Transforming Walks and Runs""""Summary""; ""5 Animating in Environments""; ""Introduction""; ""Walking Up Stairs""; ""Walking Down Stairs""; ""Object Avoidance""; ""Summary""; ""6 Lifting and Throwing""; ""Introduction""; ""Lifting""; ""Throwing the Ball Overhand""; ""Adding the Ball to the Overhand Throw""; ""Throwing the Ball Underhand""; ""Adding the Ball to the Underhand Throw""; ""Summary""; ""7 Animating to Reference Video""; ""Introduction""; ""What Is Reference Video?""; ""Camera""; ""Lighting""; ""Reference Video Versus Motion Capture""; ""Motion Capture""; ""Reference Video"" ""Encoding the Video (PC)""""Encoding the Video (Mac)""; ""Character Animation Applications""; ""Preparing the Live-Action Motion Actor""; ""Directing the Live-Action Motion Actor""; ""Processing the Imported Reference Video""; ""Animating to 2D Live-Action Reference Video""; ""Troubleshooting Video Importing""; ""Choosing Keyframes Based on Reference Video Action""; ""Using 3D Motion Reference Video""; ""Summary""; ""8 Poser and Cinema 4D�Integrated Character Animation""; ""Why Integrate Poser with a 3D Host?""; ""Advanced Lighting""; ""Advanced Rendering""; ""Particle Systems"" ""Sophisticated Cloth""""Sophisticated Hair""; ""Extensibility""; ""PoserFusion Versus interPoser""; ""PoserFusion""; ""interPoser""; ""Cloned Simon: Using PoserFusion to Add Poser Character Animation to Cinema 4D""; ""Karate Simon: Using PoserFusion to Add Motion Captured Poser Figures""; ""Using interPoser to Bring Poser Figures into Cinema 4D and Add Hair""; ""Summary""; ""Appendix: Animation Principles Quick Reference""; ""Index""; ""A""; ""B""; ""C""; ""D""; ""E""; ""F""; ""G""; ""H""; ""I""; ""J""; ""K""; ""L""; ""M""; ""N""; ""O""; ""P""; ""Q""; ""R""; ""S""; ""T""; ""U""; ""V""; ""W""
Responsibility: Larry Mitchell.

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Ch 1 Principles of Animation Ch 2 Advanced Poser figure posing and textures Ch 3 Working with Props Ch 4 Basic Poser Character Animation Ch 5 Walking & Running Ch 6 Animating in environments Ch 7 Read more...

 
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