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|All Authors / Contributors:||
|Description:||xv, 163 pages : illustrations (some color) ; 28 cm|
|Contents:||Now what: drawing basics for posing and expressions : Twinning ; Using perspective to create depth ; Clothing: depth killers? ; Using the core ; Line of action ; Drama is not vertical ; Step-by-step: creating a pose from start to finished color ; Clarity and silhouette --
Celebrity artist assignment : Bobby Rubio, storyboard artist --
The face: breaking down the elements of expression : Eyes ; Eyebrows ; The mouth ; The neck ; The nose ; Using the facial elements to emote ; Celebrity artist assignment : Sean "Cheeks" Galloway, comic book artist/character designer --
Posing your character: what are you trying to communicate? : Body language ; Weight and balance ; The mechanics of movement ; Walks and runs ; Celebrity artist assignment : Stephen Silver, character designer --
Acting: characters acting and reacting the way you want them to : Thumbnailing ; Subtext ; Purpose-driven acting ; Eye direction and proximity ; Using photo reference ; Characters listening to each other ; Celebrity artist assignment : Terry Dodson, comic book artist --
Staging your scene: using the elements of your scene to create a composition : The rule of thirds ; Choosing your shot ; Point of view ; Celebrity artist assignment : Brian Ajhar, illustrator/character designer --
Leading the eye: prioritizing by design : Visual "flow" and tonal studies ; Shape-based composition ; Determining priorities ; Compositing for a client ; Celebrity artist assignment : Marcus Hamilton, comic strip artist --
Putting it in action: creating an character-driven illustration from start to finish : Research, research, research ; Character design ; Thumbnail layouts ; Inks ; Color wizardry ; Celebrity artist assignment : Jeremiah Alcorn, illustrator/character designer.
"You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now