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Cinema 4D 10 workshop

Author: Arndt von Koenigsmarck
Publisher: Burlington, MA : Focal Press, ©2007.
Edition/Format:   eBook : Document : EnglishView all editions and formats

Suitable for novices and experienced users, this title demonstrates how to navigate the redesigned UI and orient you to the workflow. It guides you through the creation of a more complex project in  Read more...


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Genre/Form: Electronic books
Additional Physical Format: Print version:
Koenigsmarck, Arndt von.
Cinema 4D 10 workshop.
Amsterdam ; Boston, Mass. : Elsevier Focal Press, ©2007
(DLC) 2007296441
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Arndt von Koenigsmarck
ISBN: 9781136141492 1136141499 0240808975 9780240808970
OCLC Number: 878966395
Notes: Originally published in the German language under the title CINEMA 4D 10 by Addison-Wesley, an imprint of Pearson Education Deutschland GmbH, München. Cf. Copyright page.
Includes index.
Description: 1 online resource (1 volume) : illustrations
Contents: Getting Started, What is "3D"?, Setting up Cinema 4D, Creating and Manipulating Objects, Configuration of Editor Viewports, Polygon Tools, Hyper NURBS Modeling; Surfaces, Light and Rendering, Creating Materials, Edit Materials, Applying Materials, Organizing and Editing Textures, Define Surfaces with Shaders, Render and Save Images, The Virtual Photo Studio, Modeling and Texturing a Palm Tree; Working with Image Templates, Modeling the Fender, Headlights and Bumper, The Front Trunk Lid, A-Pillar and Roll Bar, The Door, The Rear Bar, The Rear, The Rear Side Window, The Tailgate, The Tail Cover, The Rear Bracket at the Tail, The Tail Lights, The Gap Size, The Front Air Vents and the Windshield, The Windshield Wiper, The Door Handle and Exterior Mirror, Roof and Side Window, The Tailgate Hinge, Adding Various Small Parts, The Tires, The Rim, The Materials for the Car, Non Reflective Surfaces, The Lighting of the Car, Creating Virtual Surroundings, Baking Textures, Lighting with Images; Animation, The Basics, The Powerslider, Modeling a Soccer Ball, Animating the Ball, Rendering and Saving the Animation, Connecting Parameter with XPresso, Character Animation with MOCCA
Responsibility: Arndt von Koenigsmarck.


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"This is an incredibly detailed book with 381 pages of workshops focused on using Cinema 4D. If you're a regular 4D user or thinking of moving to the program, then you really can't find a better Read more...

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