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Cloth modeling and animation

Author: Donald House; David E Breen
Publisher: Natick, Mass. : A K Peters, ©2000.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
"This book not only gives current methods for simulating cloth's look and behavior, it also provides a solid introduction to the construction and characteristics of cloth and even offers helpful hints on character costuming." "With sections on woven and knit fabrics, behavior modeling, dynamic simulation, cloth appearance models, and current techniques and applications of cloth animation, readers will have in this  Read more...
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Document Type: Book
All Authors / Contributors: Donald House; David E Breen
ISBN: 1568810903 9781568810904
OCLC Number: 43810821
Description: xiv, 344 pages : illustrations ; 24 cm
Contents: Woven Fabrics --
Choices --
A Survey of Cloth Modeling Methods --
Contributions of the Textile Community --
Contributions of the Computer Graphics Community --
Particle Representation of Woven Fabrics --
Modeling Drape with Particles --
Modeling a Variety of Cloth Types --
Extending the Drape Model to Include Dynamics --
Continuum versus Particle Representations --
Finite-Element Continuum Modeling of Cloth --
Particle Modeling of Cloth --
Results: Comparing Finite Element and Particle Methods --
Clothing Drape Results --
Appendix--Details of the Nonlinear Shell Theory --
Knit Fabrics --
Representation of Knit Fabrics --
The Draping of Fabrics --
Rapid Dynamic Simulation --
Simulation Overview --
Implicit Integration --
Forces --
Constraints --
Implementation --
Collisions --
Adaptive Time-Stepping --
Results --
Aerodynamic Effects --
Distributed-Force Model for the Coth-Animation Problem --
Two-Dimensional Implementation of the Panel Method --
Three-Dimensional Implementation of the Panel Method --
Effect of a Solid Object in the Vicinity of the Cloth --
Wind Model and Simulation --
Implementation --
Appendix: Vortex Singularities and their Induced Velocity --
Collision Detection in Cloth Modeling --
The Collision Algorithm --
Run-Time Algorithm Path --
Interactive Animation of Cloth-Like Objects for Virtual Reality --
Implicit Integration: 1D Case --
An Extension to 2D and 3D --
Post-Step Constraint Enforcement --
Animation Algorithm --
Results --
From Structure to Reflectance --
Scale.
Responsibility: edited by Donald H. House, David E. Breen.
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Abstract:

Cloth Modeling and Animation contains sections on behavioral and appearance modeling, CAD issues, and application of the techniques developed in the book.  Read more...

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