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The complete guide to game audio : for composers, musicians, sound designers, and game developers

Author: Aaron Marks
Publisher: Burlington, MA ; Oxford : Focal Press/Elsevier, ©2009.
Edition/Format:   Print book : CD for computer : Document   Computer File : English : 2nd edView all editions and formats
Summary:
Discusses creation of music and sound effects for games, and covers technical specifications for composing music and creating sound effects on various gaming platforms and systems. Technical considerations are emphasized for the benefit of the game audio professional. Second edition includes information about the newest-generation gaming consoles, including Xbox 360, PlayStation 3, Wii, Nintendo DS, and Sony PSP.  Read more...
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Details

Material Type: Document, Internet resource
Document Type: Book, Computer File, Internet Resource
All Authors / Contributors: Aaron Marks
ISBN: 9780240810744 0240810740
OCLC Number: 232786742
Notes: Includes index.
Description: xxv, 426 pages : illustrations, music ; 24 cm + 1 DVD-ROM (4 3/4 in.)
Contents: An introduction to game audio --
Essential skill sets and tools --
Getting organized and ready for business --
Finding and getting the jobs --
The bidding process --
Making the deals --
Setting the stage --
Creating music for games --
Creating sound effects for games --
Blending the total soundscape --
Game platforms and their audio development issues --
For the developer.
Responsibility: Aaron Marks.
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Abstract:

Offers step-by-step instructions that lead you through the music and sound effects process - from developing the skills and purchasing the right equipment to keeping your clients happy. This title  Read more...

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"Aaron Marks' The Complete Guide to Game Audio should be compulsory reading for anyone considering a career in game audio."Greg O'Connor-Read, Founder & Editor, Music4Games"Aaron's book is Read more...

 
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