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Coop revolution : 7 rules for collaborative game design

Author: Amy Jo Kim; Gamification Co.
Publisher: [Place of publication not identified] : FORA.tv, 2014.
Edition/Format:   eVideo : Clipart/images/graphics : English
Summary:
"Games are everywhere--and everyone's a gamer. Yet most people's assumptions about gaming and gamification revolve around competitive, zero-sum experiences. The next wave of gaming innovation is coming from indies, outsiders and non-gamers--and they're crafting collaborative systems where people WIN TOGETHER and grow the pie for everyone. What market trends are driving this change? Which influential games and  Read more...
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Details

Material Type: Clipart/images/graphics, Internet resource, Videorecording
Document Type: Internet Resource, Computer File, Visual material
All Authors / Contributors: Amy Jo Kim; Gamification Co.
OCLC Number: 936322189
Notes: Title from resource description page (Safari, viewed January 29, 2016).
Performer(s): Presenter, Amy Jo Kim.
Description: 1 online resource (1 streaming video file (19 min., 49 sec.)) : digital, sound, color
Other Titles: 7 rules for collaborative game design
Responsibility: by Gamification Co.

Abstract:

"Games are everywhere--and everyone's a gamer. Yet most people's assumptions about gaming and gamification revolve around competitive, zero-sum experiences. The next wave of gaming innovation is coming from indies, outsiders and non-gamers--and they're crafting collaborative systems where people WIN TOGETHER and grow the pie for everyone. What market trends are driving this change? Which influential games and services are leading the way? Come learn the secrets behind Coop hits like Minecraft, Journey, Foldit, Portal, Team Fortress, Left4Dead, Nike+, Youtube, and Kickstarter. Discover the 7 rules for collaborative design that propelled these projects--and walk away with ideas and inspiration for how to apply Coop thinking to your next project. Amy Jo Kim Creative Director, Shufflebrain."--Resource description page.

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