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|Material Type:||Internet resource|
|Document Type:||Book, Internet Resource|
|All Authors / Contributors:||
|Description:||xx, 460 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.).|
|Series Title:||Game development series (Charles River Media (Firm))|
The first book to teach game programmers how to develop game code that works identically on all machines. Includes a CD-ROM that provides sample code and useful programming tools for memory management, overcoming compiler limitations, and file formats/serialization.