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The Csound book : perspectives in software synthesis, sound design, signal processing, and programming

저자: Richard Charles Boulanger
출판사: Cambridge, Mass. : MIT Press, ©2000.
판/형식:   전자도서 : 문서 : 영어모든 판과 형식 보기
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요약:
"Created in 1985 by Barry Vercoe, Csound is one of the most widely used software sound synthesis systems. Because it is so powerful, mastering Csound can take a good deal of time and effort. But this long-awaited guide will dramatically straighten the learning curve and enable musicians to take advantage of this rich computer technology available for creating music. Written by the world's leading educators,  더 읽기…
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장르/형태: Electronic books
추가적인 물리적 형식: Print version:
Csound book.
Cambridge, Mass. : MIT Press, ©2000
(DLC) 99014922
(OCoLC)41049441
자료 유형: 문서, 인터넷 자료
문서 형식: 인터넷 자원, 컴퓨터 파일
모든 저자 / 참여자: Richard Charles Boulanger
ISBN: 9780262286961 0262286963 058534342X 9780585343426
OCLC 번호: 47008185
설명: 1 online resource (xli, 740 pages) : illustrations
내용: Software synthesis. Csound fundmentals. Introduction to sound design in Csound / Richard Boulanger --
Understanding and using Csound's GEN routines / Jon Christopher Nelson --
What happens when you run Csound / John Ffitch --
Optimizing your Csound instruments / Paris Smaragdis --
Using Csound's macro language extensions / John Ffitch --
Imitative synthesis. Designing acoustically viable instruments in Csound / Stephen David Beck --
Designing legato instruments in Csound / Richard Dobson --
Contiguous-group wavetable synthesis of the French horn in Csound / Andrew Horner and Lydia Ayers --
FM synthesis and morphing in Csound : from percussion to brass / Brian Evans --
Modeling "classic" electronic keyboards in Csound / Hans Mikelson --
Algorithmic synthesis. A survey of classic synthesis techniques in Csound / Rajmil Fischman --
FM synthesis in Csound / Russell Pinkston --
Granular synthesis in Csound / Allan S.C. Lee --
FOF and FOG synthesis in Csound / Michael Clarke --
Processing samples with Csound's FOF opcode / Per Byrne Villez --
Mathematical models. A look at random numbers, noise, and chaos with Csound / John Ffitch --
Constrained random event generation and retriggering in Csound / Russell Pinkston --
Using global Csound instruments for meta-parameter control / Martin Dupras --
Mathematical modeling with Csound : from waveguides to chaos / Hans Mikelson --
Signal processing. Understanding signal processing through Csound. An introduction to signal processing with Csound / Erik Spjut --
Understanding Csound's spectral data types / Barry Vercoe --
Delay, chorus, reverberation, and 3D audio. Using Csound to understand delay lines and their applications / Russell Pinkston --
An introduction to reverberation design with Csound / Eric Lyon --
Implementing the Gardner reverbs in Csound / Hans Mikelson --
Csound-based auditory localization / Eli Breder and David McIntyre --
Working with Csound's signal processing utilities. Convolution in Csound : traditional and novel applications / Erik Spjut --
Working with Csound's ADSYN, LPREAD, and LPRESON opcodes / Magdalena Klapper --
Csound's phase vocoder and extensions / Richard Karpen --
Modeling commercial signal processing applications. Efficient implementation of analog waveshaping in Csound / Michael Pocino --
Modeling a multieffects processor in Csound / Hans Mikelson --
Programming. Adding Opcodes. Extending Csound / John Ffitch --
Adding new unit generators to Csound / Marc Resibois.
책임: edited by Richard Boulanger.

초록:

"Created in 1985 by Barry Vercoe, Csound is one of the most widely used software sound synthesis systems. Because it is so powerful, mastering Csound can take a good deal of time and effort. But this long-awaited guide will dramatically straighten the learning curve and enable musicians to take advantage of this rich computer technology available for creating music. Written by the world's leading educators, programmers, sound designers, and composers, this comprehensive guide covers both the basics of Csound and the theoretical and musical concepts necessary to use the program effectively. The thirty-two tutorial chapters cover: additive, subtractive, FM, AM, FOF, granular, wavetable, waveguide, vector, LA, and other hybrid methods; analysis and resynthesis using ADSYN, LP, and the Phase Vocoder; sample processing; mathematical and physical modeling; and digital signal processing, including room simulation and 3D modeling"--Provider website.
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