컨텐츠로 이동
Design and content creation : a GameDev.net collection 해당 항목을 미리보기
닫기해당 항목을 미리보기
확인중입니다…

Design and content creation : a GameDev.net collection

저자: Drew Sikora; John Hattan
출판사: Boston, MA : Course Technology, Cengage Learning, ©2009.
판/형식:   Print book : 영어모든 판과 형식 보기
데이터베이스:WorldCat
요약:

Features information and ideas for those who want to learn how to shape a great game idea into an actual functioning, and most importantly, fun game. This book helps you learn game design mechanics,  더 읽기…

평가:

(아무런 평가가 없습니다.) 0 리뷰와 함께 - 첫번째로 올려주세요.

주제
다음과 같습니다:

 

도서관에서 사본 찾기

&AllPage.SpinnerRetrieving; 해당항목을 보유하고 있는 도서관을 찾는 중

상세정보

문서 형식:
모든 저자 / 참여자: Drew Sikora; John Hattan
ISBN: 9781598638080 1598638084
OCLC 번호: 320726179
메모: Includes index.
설명: xxiv, 627 pages : illustrations ; 23 cm
내용: Part 1: Design Chapter 1: You Got Game! Chapter 2: Removing the "Tech" from "Design Document" Chapter 3: How to Wrte an Effective Design Document Chapter 4: Elements of Video Game Style Chapter 5: Making Your Game Shine Chapter 6: Difficulty in Dexterity-Based Platform Games Chapter 7: Games and the Imagination Chapter 8: The Yin and Yang of Games: Code and Content Chapter 9: Designing Games for the Wage Slave: A Guide to Devloping Games for the 20-30 Demographic Chapter 10: Evolutionary Design: A Practical Process for Creating Great Game Designs Chapter 11: Motor Skill Learning in User Interfaces via Discretized Pie Menus Chapter 12: The ninja Game Writer: Applying Agile and Scrum Methodolgies to Game Writing Chapter 13: Massive Growing Pains: An Analysis of the Evolution of Gaming's Newest Genre Chapter 14: Encouraging Players to Socialize: Social Game Design Principles Chapter 15: The Story of Play Part 2: Art Chapter 16: Creating Good Game Art When You're Not an Artist Chapter 17: Drawing Pixel Art for Games Chapter 18: So You Want to Be a Pixel Artist? Chapter 19: Pushing the Horizon: Advanced Pixel Art for Games Chapter 20: Sprites and Animation Techniques Part 3: Sound Chapter 21: Bigger Than Big: The Game Audio Explosion- A Guide to Great Game Sound Chapter 22: Writing Game Music Chapter 23: The Game Audio Professional Chapter 24: The Game Audio Contractor Chapter 25: Tools and Techniques of an Audio Professional Chapter 26: "Smarter" Enemies Through Creative Dialogue
책임: Drew Sikora and John Hattan, series editors.

리뷰

사용자-기여 리뷰
GoodReads 리뷰 가져오는 중…
DOGObooks 리뷰를 가지고 오는 중…

태그

모든 사용자 태그 (4)

가장 인기있는 태그 보기 태그 리스트 | tag cloud

유사 항목

관련 주제:(3)

이 항목을 가지고 있는 사용자 목록 (1)

요청하신 것을 확인하기

이 항목을 이미 요청하셨을 수도 있습니다. 만약 이 요청을 계속해서 진행하시려면 Ok을 선택하세요.

링크된 데이터


Primary Entity

<http://www.worldcat.org/oclc/320726179> # Design and content creation : a GameDev.net collection
    a schema:Book, schema:CreativeWork ;
    library:oclcnum "320726179" ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/198360070#Place/boston_ma> ; # Boston, MA
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/mau> ;
    schema:about <http://id.loc.gov/authorities/subjects/sh95003476> ; # Computer games--Programming
    schema:about <http://id.worldcat.org/fast/872015> ; # Computer animation
    schema:about <http://dewey.info/class/794.81526/e22/> ;
    schema:about <http://id.worldcat.org/fast/872114> ; # Computer games--Programming
    schema:about <http://id.worldcat.org/fast/872119> ; # Computer graphics
    schema:bookFormat bgn:PrintBook ;
    schema:contributor <http://viaf.org/viaf/88465071> ; # John Hattan
    schema:contributor <http://viaf.org/viaf/88465085> ; # Drew Sikora
    schema:copyrightYear "2009" ;
    schema:datePublished "2009" ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/198360070> ;
    schema:inLanguage "en" ;
    schema:name "Design and content creation : a GameDev.net collection"@en ;
    schema:productID "320726179" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/320726179#PublicationEvent/boston_ma_course_technology_cengage_learning_2009> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/198360070#Agent/course_technology_cengage_learning> ; # Course Technology, Cengage Learning
    schema:workExample <http://worldcat.org/isbn/9781598638080> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/320726179> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/198360070#Agent/course_technology_cengage_learning> # Course Technology, Cengage Learning
    a bgn:Agent ;
    schema:name "Course Technology, Cengage Learning" ;
    .

<http://id.loc.gov/authorities/subjects/sh95003476> # Computer games--Programming
    a schema:Intangible ;
    schema:name "Computer games--Programming"@en ;
    .

<http://id.worldcat.org/fast/872015> # Computer animation
    a schema:Intangible ;
    schema:name "Computer animation"@en ;
    .

<http://id.worldcat.org/fast/872114> # Computer games--Programming
    a schema:Intangible ;
    schema:name "Computer games--Programming"@en ;
    .

<http://id.worldcat.org/fast/872119> # Computer graphics
    a schema:Intangible ;
    schema:name "Computer graphics"@en ;
    .

<http://viaf.org/viaf/88465071> # John Hattan
    a schema:Person ;
    schema:familyName "Hattan" ;
    schema:givenName "John" ;
    schema:name "John Hattan" ;
    .

<http://viaf.org/viaf/88465085> # Drew Sikora
    a schema:Person ;
    schema:familyName "Sikora" ;
    schema:givenName "Drew" ;
    schema:name "Drew Sikora" ;
    .

<http://worldcat.org/isbn/9781598638080>
    a schema:ProductModel ;
    schema:isbn "1598638084" ;
    schema:isbn "9781598638080" ;
    .


Content-negotiable representations

윈도우 닫기

WorldCat에 로그인 하십시오 

계정이 없으세요? 아주 간단한 절차를 통하여 무료 계정을 만드실 수 있습니다.