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Design and Use of Serious Games

Author: Professor S G Tzafestas; Marja Kankaanranta; P Neittaanmäki
Publisher: Dordrecht : Springer Netherlands, 2009.
Series: International series on intelligent systems, control and automation--science and engineering, 37.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:
During the last few years, a new area of creative media industry, namely Serious Games, has started to emerge around the world. The term serious games has become more popular for example in the fields of education, business, welfare and safety. Despite this, there has been no single definition of serious games. A key question, what the concept itself means, has stayed unsolved though most have agreed on a definition  Read more...
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Genre/Form: Electronic books
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Professor S G Tzafestas; Marja Kankaanranta; P Neittaanmäki
ISBN: 9781402094965 1402094965
OCLC Number: 311304856
Description: 1 online resource (: v.: digital.
Contents: Game Production --
Three Approaches Towards Teaching Game Production --
Design and Architecture of Sidh {u2013} a Cave Based Firefighter Training Game --
Human-Centred Design and Exercise Games --
Children's Involvement in the Design of Game-Based Learning Environments --
Learning --
Designing Serious Games for Computer Assisted Language Learning {u2013} a Framework for Development and Analysis --
Competence Complexity and Obvious Learning --
The Attitudes of Finnish School Teachers Towards Commercial Educational Games --
Using Videogames as Educational Tools: Building Bridges Between Commercial and Serious Games --
Social Perspective --
Let's Play Together with the Camera of Your Mobile Device --
AnimalClass: Social Networks in Gaming --
Multiplayer Interface for a Computer-Augmented Learning Game --
Technical Applications --
RACER: A Non-Commercial Driving Game which Became a Serious Tool in the Research of Driver Fatigue --
VIPROSA {u2013} Game-like Tool for Visual Process Simulation and Analysis.
Series Title: International series on intelligent systems, control and automation--science and engineering, 37.
Responsibility: edited by Professor S.G. Tzafestas, Marja Kankaanranta, Pekka Neittaanmäki.

Abstract:

Serious games offer an engaging, self-reinforcing context in which to motivate and educate the players. This book provides a multidisciplinary perspective on different aspects of the serious game  Read more...

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From the reviews: "Kankaanranta and Neittaanmaki (Univ. of Jyvaskyla, Finland) provide an eclectic collection of 13 papers focused on the emerging field of serious games ... . The volume is divided Read more...

 
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