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Design, make, play : growing the next generation of STEM innovators

Verfasser/in: Margaret Honey; David Kanter
Verlag: New York, NY : Routledge, 2013.
Ausgabe/Format   E-Book : Dokument : EnglischAlle Ausgaben und Formate anzeigen
Datenbank:WorldCat
Zusammenfassung:
"Design, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to inspire and motivate young people about science and technology learning. The book is aligned with the National Research Council's new Framework for Science Education, which includes an explicit focus on engineering and  Weiterlesen…
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Gattung/Form: Electronic books
Physisches Format Print version:
Design, make, play.
New York, NY : Routledge, 2013
(DLC) 2012029542
(OCoLC)776534498
Medientyp: Dokument, Internetquelle
Dokumenttyp: Internet-Ressource, Computer-Datei
Alle Autoren: Margaret Honey; David Kanter
ISBN: 9781136265693 1136265694 9781299319370 1299319378
OCLC-Nummer: 830322472
Beschreibung: 1 online resource.
Inhalt: Introduction by Margaret Honey and David Kanter Chapter 1: The Maker Mindset by Dale Dougherty Chapter 2: Have Fun-Learn Something, Do Something, Make Something by Thomas Kalil Chapter 3: How Designing, Making, and Playing Relate to the Goals of K-12 Science Education by Helen Quinn and Philip Bell The Cases Chapter 4: NYSci Design Lab: No Bored Kids! by Dorothy Bennett and Peggy Monahan Chapter 5: It Looks Like Fun, But Are They Learning? by Mike Petrich, Karen Wilkenson, and Bronwyn Bevan Chapter 6: Designing Makerspaces for Family Learning in Museums and Science Centers by Lisa Brahms and Jane Werner Chapter 7: The Ultimate Block Party: Bridging the Science of Learning and the Importance of Play by Jennifer Zosh, Kelly Fisher, Roberta Michnick Golinkoff, and Kathy Hirsh-Pasek Chapter 8: Squishy Circuits by AnnMarie Thomas Chapter 9: RAFT: A Maker Palace for Educators by Mary Simon and Greg Brown Chapter 10: Designing for Tinkerability by Mitchel Resnick and Eric Rosenbaum Chapter 11: SciGames: Guided Play Games That Enhance Student Engagement and Learning in Tandem by David Kanter Chapter 12: Making Their Way in the World: Creating a Generation of Tinkerer-Scientists by Elliot Washor and Charles Mojkowski Chapter 13: Manor New Technology High School: The New Wave of STEM-Focused Schools by Steven Zipkes
Verfasserangabe: edited by Margaret Honey and David Kanter.
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Abstract:

Design, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to  Weiterlesen…

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NSTA Recommends(R) National Science Teachers Association "Once in a long while a book comes along that seems to be so perfect. This is the case with the Design, Make, Play: Growing the Next Weiterlesen…

 
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