pular para conteúdo
Designing interactive systems : people, activities, contexts, technologies Ver prévia deste item
FecharVer prévia deste item
Checando...

Designing interactive systems : people, activities, contexts, technologies

Autor: David Benyon; Phil Turner; Susan Turner
Editora: Harlow, England ; New York : Addison-Wesley, 2005.
Edição/Formato   Livro : InglêsVer todas as edições e formatos
Base de Dados:WorldCat
Resumo:
"This book is highly suitable for those studying HCI as part of a course in Software Engineering, Computer Science or similar subjects, and ideal for Human Computer Interaction students and professionals needing to know more about this field."--BOOK JACKET.
Classificação:

(ainda não classificado) 0 com críticas - Seja o primeiro.

Assuntos
Mais como este

 

Encontrar uma cópia na biblioteca

&AllPage.SpinnerRetrieving; Encontrando bibliotecas que possuem este item...

Detalhes

Formato Físico Adicional: Online version:
Benyon, David.
Designing interactive systems.
Harlow, England ; New York : Addison-Wesley, 2005
(OCoLC)645866931
Tipo de Documento: Livro
Todos os Autores / Contribuintes: David Benyon; Phil Turner; Susan Turner
ISBN: 0321116291 9780321116291
Número OCLC: 56686618
Descrição: xxxv, 789 p. : col. ill. ; 25 cm.
Conteúdos: 1. Designing interactive systems : a fusion of skills --
2. People, activities, contexts and technologies : a framework for designing interactive systems --
3. Principles and practice of interactive systems design --
4. The home information centre (HIC) 1 : a case study in designing interactive systems --
5. Understanding people 1 : an introduction to cognitive psychology --
6. Technology 1 : supporting single user interaction --
7. Understanding people 2 : embodied, situated and distributed cognition --
8. Scenarios --
9. Requirements --
10. Envisionment --
11. Prototyping --
12. Evaluation --
13. Conceptual and physical design --
14. The home information centre (HIC) 2 : development and evaluation --
15. Memory, attention and making mistakes --
16. Hearing and haptics --
17. Affective computing and pleasure --
18. Contextual design 1 : the contextual interview and work modelling --
19. Contextual design 2 : from models to design --
20. Task analysis --
21. Further evaluation 1 : generic techniques and current issues --
22. Further evaluation 2 : special contexts --
23. Information architecture --
24. Information design --
25. Navigation of information space --
26. Agent-based interaction --
27. Ubiquitous computing and distributed information --
28. CSCW 1 : supporting communication --
29. CSCW 2 : understanding cooperative working --
30. CSCW 3 : technology to support cooperation.
Responsabilidade: David Benyon, Phil Turner, and Susan Turner.

Resumo:

"This book is highly suitable for those studying HCI as part of a course in Software Engineering, Computer Science or similar subjects, and ideal for Human Computer Interaction students and professionals needing to know more about this field."--BOOK JACKET.

Críticas

Críticas contribuídas por usuários
Recuperando críticas GoodReas...
Recuperando comentários DOGObooks

Etiquetas

Etiquetas de todos os usuários (3)

Ver as etiquetas mais populares como: lista de etiquetas | nuvem de etiquetas

Ítens Similares

Assuntos Relacionados:(3)

Listas de usuários com este item (1)

Confirmar esta solicitação

Você já pode ter solicitado este item. Por favor, selecione Ok se gostaria de proceder com esta solicitação de qualquer forma.

Dados Ligados


<http://www.worldcat.org/oclc/56686618>
library:oclcnum"56686618"
library:placeOfPublication
library:placeOfPublication
library:placeOfPublication
owl:sameAs<info:oclcnum/56686618>
rdf:typeschema:Book
rdfs:seeAlso
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:author
schema:contributor
schema:contributor
schema:datePublished"2005"
schema:description"1. Designing interactive systems : a fusion of skills -- 2. People, activities, contexts and technologies : a framework for designing interactive systems -- 3. Principles and practice of interactive systems design -- 4. The home information centre (HIC) 1 : a case study in designing interactive systems -- 5. Understanding people 1 : an introduction to cognitive psychology -- 6. Technology 1 : supporting single user interaction -- 7. Understanding people 2 : embodied, situated and distributed cognition -- 8. Scenarios -- 9. Requirements -- 10. Envisionment -- 11. Prototyping -- 12. Evaluation -- 13. Conceptual and physical design -- 14. The home information centre (HIC) 2 : development and evaluation -- 15. Memory, attention and making mistakes -- 16. Hearing and haptics -- 17. Affective computing and pleasure -- 18. Contextual design 1 : the contextual interview and work modelling -- 19. Contextual design 2 : from models to design -- 20. Task analysis -- 21. Further evaluation 1 : generic techniques and current issues -- 22. Further evaluation 2 : special contexts -- 23. Information architecture -- 24. Information design -- 25. Navigation of information space -- 26. Agent-based interaction -- 27. Ubiquitous computing and distributed information -- 28. CSCW 1 : supporting communication -- 29. CSCW 2 : understanding cooperative working -- 30. CSCW 3 : technology to support cooperation."
schema:exampleOfWork<http://worldcat.org/entity/work/id/836669296>
schema:inLanguage"en"
schema:name"Designing interactive systems : people, activities, contexts, technologies"
schema:numberOfPages"789"
schema:publisher
schema:reviews
rdf:typeschema:Review
schema:itemReviewed<http://www.worldcat.org/oclc/56686618>
schema:reviewBody""This book is highly suitable for those studying HCI as part of a course in Software Engineering, Computer Science or similar subjects, and ideal for Human Computer Interaction students and professionals needing to know more about this field."--BOOK JACKET."
schema:workExample
schema:workExample
umbel:isLike<http://bnb.data.bl.uk/id/resource/GBA454488>

Content-negotiable representations

Close Window

Por favor, conecte-se ao WorldCat 

Não tem uma conta? Você pode facilmente criar uma conta gratuita.