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Designing object-oriented user interfaces

Author: Dave Collins
Publisher: Redwood City, CA : Benjamin Cummings, ©1995.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

This work defines what constitutes an object-oriented user interface and, drawing on software engineering, cognitive psychology, human factors and graphic design, presents a methodology for designing  Read more...

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Additional Physical Format: Online version:
Collins, Dave (David Hunter), 1943-
Designing object-oriented user interfaces.
Redwood City, CA : Benjamin Cummings, ©1995
(OCoLC)608634708
Online version:
Collins, Dave (David Hunter), 1943-
Designing object-oriented user interfaces.
Redwood City, CA : Benjamin Cummings, ©1995
(OCoLC)622776480
Document Type: Book
All Authors / Contributors: Dave Collins
ISBN: 080535350X 9780805353501
OCLC Number: 31166377
Description: xvi, 590 pages : illustrations ; 24 cm
Contents: Evolution of the OOUI --
Two user interface styles --
Applying object-orientation to user interfaces --
Three domains of OO design for the user interface --
OOUI design: process and team --
Users, tasks, and task analysis --
The user's conceptual model --
Information presentation --
Interaction and control mechanisms --
Object-oriented system architectures --
Information models --
Presentation and interaction objects --
Tools for prototyping and implementation --
Design examples --
Summary and directions --
Fax case study --
Introduction to object-orientation.
Responsibility: Dave Collins.

Table of Contents:

by garyperlman (WorldCat user on 2005-12-13)

Preface 1. Introduction I. FOUNDATIONS 2. Evolution of the OOUI 3. Two User Interface Styles 4. Applying Object-Orientation to User Interfaces II. EXTERNAL DESIGN 5. Three Domains of OO Design for the User Interface 6. OOUI Design: Process and Team 7. Users, Tasks, and Task Analysis 8. The User's Conceptual Model 9. Information Presentation 10. Interaction and Control Mechanisms III. INTERNAL DESIGN 11. Object-Oriented System Architectures 12. Information Models 13. Presentation and Interaction Objects 14. Tools for Prototyping and Implementation 15. Design Examples 16. Summary and Directions Appendix 1: Fax Case Study Appendix 2: Introduction to Object-Orientation Glossary

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