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| Additional Physical Format: | Online version: Prensky, Marc. Digital game-based learning. New York : McGraw-Hill, c2001 (OCoLC)649576219 |
|---|---|
| Material Type: | Internet resource |
| Document Type: | Book, Internet Resource |
| All Authors / Contributors: |
Marc Prensky |
| ISBN: | 0071363440 9780071363440 |
| OCLC Number: | 45103043 |
| Description: | xv, 442 p. : ill. ; 24 cm. |
| Contents: | The Digital Game-Based Learning Revolution -- Fun at Last! -- The Opportunities in the Digital Game-Based Learning Revolution -- Primary Learning--Not Just for Review -- The Monkey Wrench Conspiracy: How to Get 3 Million Engineers to Learn (and Like It) -- In Sider: How to Be Sure the People Who Audit the Books Get it Right (and Like It!) -- The Promise of Digital Game-Based Learning -- The Key Messages -- The Games Generations: How Learners Have Changed -- How Learners Have Changed -- But Do they Really Think Differently? -- Digital Media: A Second Language -- Different from TV: Manipulating versus Watching -- So What About Attention Spans? -- Reflection: The Disappearing Skill? -- 10 Ways the Games Generation Is Different -- Why Education and Training Have Not Changed -- Content-Centered versus Learner-Centered Approaches -- AFTRB -- Tell-Test -- The Linear/Logical Approach -- A Brief History of Learning and Technology -- The Great "How Do People Learn?" Debate -- Instructional Design--Helping Or Hurting? -- The Role of Practice -- So Why Is Change So Difficult? -- Digital Game-Based Learning: New Hope for Learner-Centered Training and Education -- Learner-Centered Education -- Learning Technologies--A Double-Edged Sword -- Enormous Potential -- Toward a Learner-Centered Environment: What If the Training and Education World Were Like the Games World? -- Motivating Today's Learners -- Potential Learning Motivators -- How Games Teach and why They Work -- Fun, Play and Games: What Makes Games Engaging? -- Fun--The Great Motivator. |
| Responsibility: | Marc Prensky. |
| More information: |
Notes:
by
lawaha330 (WorldCat user on 2006-09-20)
123
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Related Subjects:(9)
- Computer-assisted instruction.
- Educational games.
- Leerprocessen.
- Computerspelen.
- Enseignement assisté par ordinateur.
- Didacticiels ludiques.
- Berufliche Fortbildung.
- Computerspiel.
- USA.
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- game-based learning(10 items)
by jay20227 updated 2009-04-07
