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Digital Storytelling : a creator's guide to interactive entertainment.

Author: Carolyn Handler Miller
Publisher: Hoboken : Taylor and Francis, 2014.
Edition/Format:   eBook : Document : English : 3rd edView all editions and formats
Database:WorldCat
Summary:
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Miller, Carolyn Handler.
Digital Storytelling : A creator's guide to interactive entertainment.
Hoboken : Taylor and Francis, ©2014
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Carolyn Handler Miller
ISBN: 9781135044459 1135044457
OCLC Number: 882771169
Description: 1 online resource (569 pages)
Contents: Cover; Half Title; Title Page; Copyright Page; Dedication; Table of Contents; Foreword; Preface; Acknowledgments; PART 1: New Technologies, New Creative Opportunities; Chapter 1: Storytelling, Old and New; Chapter 2: Backwater to Mainstream: The Growth of Digital Entertainment; Chapter 3: Moving Towards Convergence; PART 2: Creating Story-Rich Projects; Chapter 4: Interactivity and its Effects; Chapter 5: Old Tools/New Tools; Chapter 6: Characters, Dialogue, and Emotions; Chapter 7: Structure in Digital Storytelling; Chapter 8: Your Audience; Chapter 9: Social Media and Storytelling. Chapter 10: Transmedia StorytellingChapter 11: Guidelines: Creating a New Project; PART 3: Harnessing Digital Storytelling for Pragmatic Goals; Chapter 12: Using Digital Storytelling to Teach and Train; Chapter 13: Using Digital Storytelling for Promotion and Advertising; Chapter 14: Using Digital Storytelling to Inform; PART 4: Media and Models: Under the Hood; Chapter 15: Video Games; Chapter 16: The Internet; Chapter 17: Mobile Devices and Apps; Chapter 18: Alternate Reality Games (ARGs); Chapter 19: Interactive Television; Chapter 20: Smart Toys and Life-Like Robots. Chapter 21: Interactive CinemaChapter 22: Immersive Environments; Chapter 23: Electronic Kiosks; PART 5: Career Considerations; Chapter 24: Working as a Digital Storyteller; Chapter 25: Creating Your Own Showcase; Conclusion; Glossary; Additional Readings; Project Index; Subject Index.

Abstract:

Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told.

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