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Problems and exercises
Problems, exercises, etc. Juvenile software
|Material Type:||Juvenile audience|
|Document Type:||Computer File|
|All Authors / Contributors:||
Grayson H Wheatley; Sam Trowell; Mathematics Learning.
"The game has a chess-like aspect - it can be played at increasingly higher levels of sophistication. Mathematics is learned in striving for a lower average which depends on knowing more mathematics."--Teaching insstructions.
|Target Audience:||Ages 10 - adult.|
|Description:||2 computer disks (3 1/3") : sd., col. ; 1/2 in. + [Teaching instructions] (in binder)|
|Details:||System requirements: IBM computer, High density, 1.44MB.|
|Contents:||Number sense --
Plotting points in the coordinate plane --
Distance between coordinate points --
Concept of average --
Thinking in units --
Develops strategic reasoning --
Pythagorean Tehorem (advanced level) --
Number theory (advanced level).
|Other Titles:||Mathematics computer game|
|Responsibility:||developed by Grayson Wheatley & Sam Trowell.|
WorldCat User Reviews (1)
I Love It!
The Distance Game is wonderful. I'm currently using it with a class of gifted and talented 6th grade math students. They love it and so do I! It's fun and it's educational...a combination that can't be beat!
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