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Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Design

Author: Chris Solarski
Publisher: New York : Watson-Guptill, [2012] ©2012
Edition/Format:   Book : English : First editionView all editions and formats
Database:WorldCat
Summary:
Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas or a computer screen the artist's challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different.
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Document Type: Book
All Authors / Contributors: Chris Solarski
ISBN: 9780823098477 0823098478 0823098486 9780823098484
OCLC Number: 760293983
Description: 240 pages : illustrations (some color) ; 26 cm
Contents: Contents note continued: Final Character Drawing and Model Sheet --
Level 07 Environment Design --
Character/Environment Shapes --
Building Construction --
Character-Centric Environment Design --
Top-Down Environment Design --
Gameplay Map --
Level 08 Color and Digital Tools --
Color --
Adding Color with Digital Tools.
Responsibility: Chris Solarski.

Abstract:

A guide to learning the basic drawing skills needed to successfully create video game art. It demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all  Read more...

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