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| Additional Physical Format: | Online version: Ecology of games. Cambridge, Mass. : MIT Press, c2008 (OCoLC)608436620 Online version: Ecology of games. Cambridge, Mass. : MIT Press, c2008 (OCoLC)608484807 |
|---|---|
| Material Type: | Internet resource |
| Document Type: | Book, Internet Resource |
| All Authors / Contributors: |
Katie Salen |
| ISBN: | 9780262195751 0262195755 9780262693646 026269364X |
| OCLC Number: | 156975274 |
| Description: | ix, 278 p. : ill. ; 26 cm. |
| Contents: | Toward an ecology of gaming / Katie Salen -- Learning and games / James Paul Gee -- In-game, in-room, in-world : reconnecting video game play to the rest of kidsʹ lives / Reed Stevens, Tom Satwicz, and Laurie McCarthy -- E is for everyone : the case for inclusive game design / Amit Pitaru -- Education vs. entertainment : a cultural history of children's software / Mizuko Ito -- Rhetoric of video games / Ian Bogost -- Power of play : the portrayal and performance of race in video games / Anna Everett and S. Craig Watkins -- Open-ended video games : a model for developing learning for the interactive age / Kurt Squire -- Why I love bees : a case study in collective intelligence gaming / Jane McGonigal -- Education unleashed : participatory culture, education, and innovation in Second Life / Cory Ondrejka -- Why Johnny can't fly : treating games as a form of youth media within a youth development framework / Barry Joseph. |
| Series Title: | The John D. and Catherine T. Macarthur Foundation Series on Digital Media and Learning.; John D. and Catherine T. Macarthur Foundation Series on Digital Media and Learning. |
| Responsibility: | edited by Katie Salen. |
| More information: |
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