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Emerging technologies of augmented reality : interfaces and design

Author: Michael Haller; Mark Billinghurst; Bruce Thomas
Publisher: Hershey : Idea Group Pub., ©2007.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
"This book provides a good grounding of the main concepts and terminology for Augmented Reality (AR), with an emphasis on practical AR techniques (from tracking-algorithms to design principles for AR interfaces). The targeted audience is computer-literate readers who wish to gain an initial understanding of this exciting and emerging technology"--Provided by publisher.
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Emerging technologies of augmented reality.
Hershey : Idea Group Pub., ©2007
(DLC) 2006027724
(OCoLC)71126862
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Michael Haller; Mark Billinghurst; Bruce Thomas
ISBN: 9781599040684 1599040689
OCLC Number: 106276473
Reproduction Notes: Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
Description: 1 online resource (xiii, 399 pages) : illustrations
Details: Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Contents: Preface --
Section I: Introduction to technologies that support augmented reality --
Section II: Augmented reality development environments --
Section III: Interface design and evaluation of augmented reality applications --
Section IV: Case studies of augmented reality applications --
About the authors --
Index. Preface --
Section I --
Introduction to technologies that support augmented reality --
Ch. I --
Vision based 3D tracking and pose estimation for mixed reality --
Ch. II --
Developing AR systems in the presence of spatial uncertainty --
Ch. III --
An introduction to head mounted displays for augmented reality --
Ch. IV --
Projector-based augmentation --
Ch. V --
Mobile phone based augmented reality --
Ch. VI --
Representing and processing screen space in augmented reality --
Section II --
Augmented reality development environments --
Ch. VII --
Abstraction and implementation strategies for augmented reality authoring --
Ch. VIII --
Supporting early design activities for AR experiences --
Ch. IX --
Real-time 3D design and modeling of outdoor structures using mobile augmented reality systems --
Ch. X --
The evolution of a framework for mixed reality experiences --
Section III --
Interface design and evaluation of augmented reality applications --
Ch. XI --
Lessons learned in designing ubiquitous augmented reality user interfaces --
Ch. XII --
Human communication in collaborative augmented reality systems --
Ch. XIII --
Interaction design for tangible augmented reality applications --
Section IV --
Case studies of augmented reality applications --
Ch. XIV --
Industrial augmented reality applications --
Ch. XV --
Creating augmented virtual environments --
Ch. XVI --
Making memories of a lifetime --
Ch. XVII --
Social and physical interactive paradigms for mixed reality entertainment --
Ch. XVIII --
The future of augmented reality gaming --
About the authors --
Index.
Responsibility: Michael Haller, Mark Billinghurst, Bruce H. Thomas [editors].

Abstract:

Provides a foundation of the main concepts of augmented reality (AR), with emphasis on user interfaces, design, and practical AR techniques, from tracking algorithms to design principles for AR  Read more...

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