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The essential guide to Flash games : building interactive entertainment with ActionScript 3.0

Author: Jeff Fulton; Steve Fulton
Publisher: [Berkeley, Calif.] : Friendsof ED ; New York : Distributed to the Book trade worldwide by Springer-Verlag, ©2010.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Fulton, Jeff.
Essential guide to Flash games.
[Berkeley, Calif.] : Friendsof ED ; New York : Distributed to the Book trade worldwide by Springer-Verlag, ©2010
(OCoLC)428030840
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Jeff Fulton; Steve Fulton
ISBN: 9781430226154 1430226153
OCLC Number: 663098044
Description: 1 online resource (xxxiii, 629 pages) : illustrations
Contents: Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Authors; About the Technical Reviewer; Acknowledgments; Preface; Layout Conventions; Part 1 The Basic Game Framework; Chapter 1 The Second Game Theory; Chapter 2 Creating an AS3 Game Framework; Chapter 3 Creating Super Click; Part 2 Building Games; Chapter 4 Laying The Groundwork for Flak Cannon; Chapter 5 Building the Flak Cannon Game Loop; Chapter 6 Laying the Groundwork for No Tanks!; Chapter 7 Creating the Full No Tanks! Game; Chapter 8 Creating the Color Drop Casual Puzzle Game.
Other Titles: Flash games
Responsibility: Jeff Fulton, Steve Fulton.

Abstract:

The Essential Guide to Flash Games is a unique tool for Flash game developers.  Read more...

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