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Evaluating user experience in games : concepts and methods

Author: Regina Bernhaupt
Publisher: London ; New York : Springer, ©2010.
Series: Human-computer interaction series.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
User Experience has become a major research area in human-computer interaction. The area of game design and development has been focusing on user experience evaluation for the last 20 years, although a clear definition of user experience is still to be established. The contributors to this volume explore concepts that enhance the overall user experience in games such as fun, playability, flow, immersion and many  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Evaluating user experience in games.
London ; New York : Springer, ©2010
(OCoLC)435734007
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Regina Bernhaupt
ISBN: 9781848829633 1848829639
OCLC Number: 663093872
Description: 1 online resource (xxviii, 258 pages) : illustrations.
Contents: Introduction to evaluation of UX. User experience evaluation in entertainment / Regina Bernhaupt --
Frameworks and methods. Enabling social play : a framework for design and evaluation / Katherine Isbister --
Presence, involvement, and flow in digital games / Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, and Göte Nyman --
Assessing the core elements of the gaming experience / Eduardo H. Calvillo-Gámez, Paul Cairns, and Anna L. Cox --
The life and tools of a games designer / Emily Brown --
Investigating experiences and attitudes toward videogames using a semantic differential methodology / Philippe Lemay and Martin Maheux-Lessard --
Video game development and user experience / Graham McAllister and Gareth R. White --
User experience : decomposed. User experience design for inexperienced gamers : GAP : game approachability principles / Heather Desurvire and Charlotte Wiberg --
Digital games, the aftermath : qualitative insights into postgame experiences / Karolien Poels, Wijnand IJsselsteijn, Yvonne de Kort, and Bart Van Iersel --
Evaluating user experience factors using experiments : expressive artificial faces embedded in contexts / Michael Lankes, Regina Bernhaupt, and Manfred Tscheligi --
User experience : evaluating special aspects of games. Evaluating exertion games / Florian 'Floyd' Mueller and Nadia Bianchi-Berthouze --
Beyond the gamepad : HCI and game controller design and evaluation / Michael Brown, Aidan Kehoe, Jurek Kirakowski, and Ian Pitt --
Using heuristics to evaluate the overall user experience of video games and advanced interaction games / Christina Koeffel, Wolfgang Hochleitner, Jakob Leitner, Michael Haller, Arjan Geven, and Manfred Tscheligi.
Series Title: Human-computer interaction series.
Responsibility: Regina Bernhaupt, editor.

Abstract:

User experience is a key research area in human-computer interaction. This text explores concepts that enhance user experience in games such as fun, flow and immersion. It also shows methods used to  Read more...

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From the reviews:"The book promises to address the evaluation of user experience, it provides little in terms of actual analysis and more in terms of anecdotes of data collection efforts for various Read more...

 
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