zum Inhalt wechseln
Everquest, community, and social networks in a virtual game world : exploring Everquest players experience of virtual community, their social networks, and their perceptions of community within and without of a virtual game world Titelvorschau
SchließenTitelvorschau
Prüfung…

Everquest, community, and social networks in a virtual game world : exploring Everquest players experience of virtual community, their social networks, and their perceptions of community within and without of a virtual game world

Verfasser/in: Richard Forbes Otto
Verlag: Saarbrucken, Germany : VDM Verlag Dr. Muller Aktiengesellschaft & Co. KG ; La Vergne, TN : Produced in USA by Lightning Source Inc., 2008.
Ausgabe/Format   Buch : Englisch
Datenbank:WorldCat
Zusammenfassung:
"This book is the result of research conducted entirely within the Everquest game world, and details the results of the study, providing a glimpse into the importance of player social networks in creating a virtual community."--P. [4] of cover.
Bewertung:

(noch nicht bewertet) 0 mit Rezensionen - Verfassen Sie als Erste eine Rezension.

Themen
Ähnliche Titel

 

Exemplar ausleihen

&AllPage.SpinnerRetrieving; Suche nach Bibliotheken, die diesen Titel besitzen ...

Details

Dokumenttyp: Buch
Alle Autoren: Richard Forbes Otto
ISBN: 9783639038590 3639038592
OCLC-Nummer: 276781399
Beschreibung: 164 p. : ill., photos (b&w) ; 23 cm.
Inhalt: Ch. 1: Introduction --
Ch. 2: Literature review --
Ch. 3: Method --
Ch. 4: Findings on player perceptions of community in Everquest --
Ch. 5: Findings on social networks in Everquest --
Ch. 6: Discussion page --
References --
Appendixes --
List of tables --
List of figures.
Verfasserangabe: by Richard Forbes Otto.

Abstract:

"This book is the result of research conducted entirely within the Everquest game world, and details the results of the study, providing a glimpse into the importance of player social networks in creating a virtual community."--P. [4] of cover.

Rezensionen

Nutzer-Rezensionen
Suche nach GoodReads-Rezensionen
Suche nach DOGObooks-Rezensionen…

Tags

Alle Nutzer-Tags (6)

Anzeige der beliebtesten Schlagwörter als: Schlagwortliste | Tag Cloud

Ähnliche Titel

Verwandte Themen:(11)

Nutzerlisten mit diesen Titeln (3)

Anfrage bestätigen

Sie haben diesen Titel bereits angefordert. Wenn Sie trotzdem fortfahren möchten, klicken Sie auf OK.

Verlinkung


<http://www.worldcat.org/oclc/276781399>
library:oclcnum"276781399"
library:placeOfPublication
library:placeOfPublication
library:placeOfPublication
owl:sameAs<info:oclcnum/276781399>
rdf:typeschema:Book
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:creator
schema:datePublished"2008"
schema:description"Ch. 1: Introduction -- Ch. 2: Literature review -- Ch. 3: Method -- Ch. 4: Findings on player perceptions of community in Everquest -- Ch. 5: Findings on social networks in Everquest -- Ch. 6: Discussion page -- References -- Appendixes -- List of tables -- List of figures."@en
schema:description""This book is the result of research conducted entirely within the Everquest game world, and details the results of the study, providing a glimpse into the importance of player social networks in creating a virtual community."--P. [4] of cover."@en
schema:exampleOfWork<http://worldcat.org/entity/work/id/159552213>
schema:inLanguage"en"
schema:name"Everquest, community, and social networks in a virtual game world : exploring Everquest players experience of virtual community, their social networks, and their perceptions of community within and without of a virtual game world"@en
schema:numberOfPages"164"
schema:publisher
schema:publisher
schema:url
schema:workExample

Content-negotiable representations

Fenster schließen

Bitte in WorldCat einloggen 

Sie haben kein Konto? Sie können sehr einfach ein kostenloses Konto anlegen,.