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Exodus to the virtual world : how online fun is changing reality

Author: Edward Castronova
Publisher: New York : Palgrave Macmillan, 2008, ©2007.
Edition/Format:   Print book : English : 1st Palgrave Macmillan paperback edView all editions and formats
Summary:
From the publisher: Virtual worlds have exploded out of online game culture and now capture the attention of millions of ordinary people: husbands, wives, fathers, mothers, workers, retirees. Devoting dozens of hours each week to massively multiplayer virtual reality environments (like World of Warcraft and Second Life), these millions are the start of an exodus into the refuge of fantasy, where they experience life  Read more...
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Details

Document Type: Book
All Authors / Contributors: Edward Castronova
ISBN: 0230607853 9780230607859
OCLC Number: 272377879
Description: xix, 235 pages ; 23 cm
Contents: Dreams fashioned in silicon --
Game societies --
Worlds of the future --
Migration --
In search of an understanding of fun and games --
A theory of fun --
Virtual-world design as public policy --
The fun economy --
The fun society --
The fun revolution : ending the politics of misery --
Epilogue.
Responsibility: Edward Castronova.

Abstract:

From the publisher: Virtual worlds have exploded out of online game culture and now capture the attention of millions of ordinary people: husbands, wives, fathers, mothers, workers, retirees. Devoting dozens of hours each week to massively multiplayer virtual reality environments (like World of Warcraft and Second Life), these millions are the start of an exodus into the refuge of fantasy, where they experience life under a new social, political, and economic order built around fun. Given the choice between a fantasy world and the real world, how many of us would choose reality? Exodus to the Virtual World explains the growing migration into virtual reality, and how it will change the way we live--both in fantasy worlds and in the real one.

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