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Expressive processing : digital fictions, computer games, and software studies

Author: Noah Wardrip-Fruin
Publisher: Cambridge, Mass. : MIT Press, ©2009.
Series: Software studies (Cambridge, Mass.)
Edition/Format:   Book : EnglishView all editions and formats
Database:WorldCat
Summary:
"Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--Jacket.
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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Noah Wardrip-Fruin
ISBN: 9780262013437 0262013436
OCLC Number: 298541181
Description: xv, 482 pages : illustrations ; 24 cm.
Contents: Introduction --
The Eliza effect --
Computer game fictions --
Making models --
The tale-spin effect --
Character and author intelligence --
Authoring systems --
The SimCity effect --
Playable language and nonsimulative processes --
Conclusion --
Afterword.
Series Title: Software studies (Cambridge, Mass.)
Responsibility: Noah Wardrip-Fruin.
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Abstract:

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.  Read more...

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"Expressive Processing has the perfect combination of technical expertise, historical rigor, and dogged determination to get inside of the black box to make it a kind of primer on what Henry Lowood Read more...

 
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