pular para conteúdo
Expressive processing : digital fictions, computer games, and software studies Ver prévia deste item
FecharVer prévia deste item
Checando...

Expressive processing : digital fictions, computer games, and software studies

Autor: Noah Wardrip-Fruin
Editora: Cambridge, Mass. : MIT Press, ©2009.
Séries: Software studies (Cambridge, Mass.)
Edição/Formato   Print book : InglêsVer todas as edições e formatos
Base de Dados:WorldCat
Resumo:
"Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--Jacket.
Classificação:

(ainda não classificado) 0 com críticas - Seja o primeiro.

Assuntos
Mais como este

 

Encontrar uma cópia on-line

Encontrar uma cópia na biblioteca

&AllPage.SpinnerRetrieving; Encontrando bibliotecas que possuem este item...

Detalhes

Tipo de Material: Recurso Internet
Tipo de Documento: Livro, Recurso Internet
Todos os Autores / Contribuintes: Noah Wardrip-Fruin
ISBN: 9780262013437 0262013436
Número OCLC: 298541181
Descrição: xv, 482 pages : illustrations ; 24 cm.
Conteúdos: Introduction --
The Eliza effect --
Computer game fictions --
Making models --
The tale-spin effect --
Character and author intelligence --
Authoring systems --
The SimCity effect --
Playable language and nonsimulative processes --
Conclusion --
Afterword.
Título da Série: Software studies (Cambridge, Mass.)
Responsabilidade: Noah Wardrip-Fruin.
Mais informações:

Resumo:

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.  Ler mais...

Críticas

Críticas editoriais

Nielsen BookData

"Expressive Processing has the perfect combination of technical expertise, historical rigor, and dogged determination to get inside of the black box to make it a kind of primer on what Henry Lowood Ler mais...

 
Críticas contribuídas por usuários
Recuperando críticas GoodReas...
Recuperando comentários DOGObooks

Etiquetas

Seja o primeiro.
Confirmar esta solicitação

Você já pode ter solicitado este item. Por favor, selecione Ok se gostaria de proceder com esta solicitação de qualquer forma.

Dados Ligados


Primary Entity

<http://www.worldcat.org/oclc/298541181> # Expressive processing : digital fictions, computer games, and software studies
    a schema:CreativeWork, schema:Book ;
    library:oclcnum "298541181" ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/890916641#Place/cambridge_mass> ; # Cambridge, Mass.
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/mau> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/juegos_de_computadora_aspectos_sociales> ; # Juegos de computadora--Aspectos sociales
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/computerspiel> ; # Computerspiel
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/datentechnik> ; # Datentechnik
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/multimedia_interactiva_aspectos_sociales> ; # Multimedia interactiva--Aspectos sociales
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/multimedia> ; # Multimedia
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/hypermedia_sociala_aspekter> ; # Hypermedia--sociala aspekter
    schema:about <http://id.loc.gov/authorities/subjects/sh2009121202> ; # Computer games--Social aspects
    schema:about <http://id.worldcat.org/fast/893651> ; # Digital computer simulation
    schema:about <http://id.worldcat.org/fast/976005> ; # Interactive multimedia--Social aspects
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/sozialer_wandel> ; # Sozialer Wandel
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/interactive_multimedia_social_aspects> ; # Interactive multimedia--Social aspects
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/simulacion_por_computadora_digital> ; # Simulación por computadora digital
    schema:about <http://id.worldcat.org/fast/872118> ; # Computer games--Social aspects
    schema:about <http://dewey.info/class/006.7/e22/> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/jeu_informatique_simulation_par_ordinateur> ; # jeu informatique--simulation par ordinateur
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/medios_digitales> ; # Medios digitales
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/technischer_fortschritt> ; # Technischer Fortschritt
    schema:about <http://id.worldcat.org/fast/893716> ; # Digital media
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/digitala_medier> ; # Digitala medier
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/alltagsbewusstsein> ; # Alltagsbewusstsein
    schema:bookFormat bgn:PrintBook ;
    schema:copyrightYear "2009" ;
    schema:creator <http://viaf.org/viaf/95110466> ; # Noah Wardrip-Fruin
    schema:datePublished "2009" ;
    schema:description "Introduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/890916641> ;
    schema:inLanguage "en" ;
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies> ; # Software studies
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies_cambridge_mass> ; # Software studies (Cambridge, Mass.)
    schema:isSimilarTo <http://worldcat.org/entity/work/data/890916641#CreativeWork/> ;
    schema:name "Expressive processing : digital fictions, computer games, and software studies"@en ;
    schema:productID "298541181" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/298541181#PublicationEvent/cambridge_mass_mit_press_2009> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/890916641#Agent/mit_press> ; # MIT Press
    schema:reviews <http://www.worldcat.org/title/-/oclc/298541181#Review/2086617205> ;
    schema:url <http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=017995978&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA> ;
    schema:url <http://mitpress-ebooks.mit.edu/product/expressive-processing> ;
    schema:workExample <http://worldcat.org/isbn/9780262013437> ;
    umbel:isLike <http://bnb.data.bl.uk/id/resource/GBA976412> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/298541181> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/890916641#Place/cambridge_mass> # Cambridge, Mass.
    a schema:Place ;
    schema:name "Cambridge, Mass." ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies> # Software studies
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/298541181> ; # Expressive processing : digital fictions, computer games, and software studies
    schema:name "Software studies" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies_cambridge_mass> # Software studies (Cambridge, Mass.)
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/298541181> ; # Expressive processing : digital fictions, computer games, and software studies
    schema:name "Software studies (Cambridge, Mass.)" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/alltagsbewusstsein> # Alltagsbewusstsein
    a schema:Intangible ;
    schema:name "Alltagsbewusstsein"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/hypermedia_sociala_aspekter> # Hypermedia--sociala aspekter
    a schema:Intangible ;
    schema:name "Hypermedia--sociala aspekter"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/jeu_informatique_simulation_par_ordinateur> # jeu informatique--simulation par ordinateur
    a schema:Intangible ;
    schema:name "jeu informatique--simulation par ordinateur"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/juegos_de_computadora_aspectos_sociales> # Juegos de computadora--Aspectos sociales
    a schema:Intangible ;
    schema:name "Juegos de computadora--Aspectos sociales"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/multimedia_interactiva_aspectos_sociales> # Multimedia interactiva--Aspectos sociales
    a schema:Intangible ;
    schema:name "Multimedia interactiva--Aspectos sociales"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/simulacion_por_computadora_digital> # Simulación por computadora digital
    a schema:Intangible ;
    schema:name "Simulación por computadora digital"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/technischer_fortschritt> # Technischer Fortschritt
    a schema:Intangible ;
    schema:name "Technischer Fortschritt"@en ;
    .

<http://id.loc.gov/authorities/subjects/sh2009121202> # Computer games--Social aspects
    a schema:Intangible ;
    schema:name "Computer games--Social aspects"@en ;
    .

<http://id.worldcat.org/fast/872118> # Computer games--Social aspects
    a schema:Intangible ;
    schema:name "Computer games--Social aspects"@en ;
    .

<http://id.worldcat.org/fast/893651> # Digital computer simulation
    a schema:Intangible ;
    schema:name "Digital computer simulation"@en ;
    .

<http://id.worldcat.org/fast/893716> # Digital media
    a schema:Intangible ;
    schema:name "Digital media"@en ;
    .

<http://id.worldcat.org/fast/976005> # Interactive multimedia--Social aspects
    a schema:Intangible ;
    schema:name "Interactive multimedia--Social aspects"@en ;
    .

<http://viaf.org/viaf/95110466> # Noah Wardrip-Fruin
    a schema:Person ;
    schema:familyName "Wardrip-Fruin" ;
    schema:givenName "Noah" ;
    schema:name "Noah Wardrip-Fruin" ;
    .

<http://worldcat.org/entity/work/data/890916641#CreativeWork/>
    a schema:CreativeWork ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/298541181> ; # Expressive processing : digital fictions, computer games, and software studies
    .

<http://worldcat.org/isbn/9780262013437>
    a schema:ProductModel ;
    schema:isbn "0262013436" ;
    schema:isbn "9780262013437" ;
    .

<http://www.worldcat.org/title/-/oclc/298541181>
    a genont:InformationResource, genont:ContentTypeGenericResource ;
    schema:about <http://www.worldcat.org/oclc/298541181> ; # Expressive processing : digital fictions, computer games, and software studies
    schema:dateModified "2017-02-19" ;
    void:inDataset <http://purl.oclc.org/dataset/WorldCat> ;
    .

<http://www.worldcat.org/title/-/oclc/298541181#Review/2086617205>
    a schema:Review ;
    schema:itemReviewed <http://www.worldcat.org/oclc/298541181> ; # Expressive processing : digital fictions, computer games, and software studies
    schema:reviewBody ""Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--Jacket." ;
    .


Content-negotiable representations

Close Window

Por favor, conecte-se ao WorldCat 

Não tem uma conta? Você pode facilmente criar uma conta gratuita.