přejít na obsah
Expressive processing : digital fictions, computer games, and software studies Náhled dokumentu
ZavřítNáhled dokumentu
Probíhá kontrola...

Expressive processing : digital fictions, computer games, and software studies

Autor Noah Wardrip-Fruin
Vydavatel: Cambridge, Mass. : MIT Press, ©2009.
Edice: Software studies (Cambridge, Mass.)
Vydání/formát:   e-kniha : Document : EnglishZobrazit všechny vydání a formáty
Databáze:WorldCat
Shrnutí:
"Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--BOOK JACKET.
Hodnocení:

(ještě nehodnoceno) 0 zobrazit recenze - Buďte první.

Předmětová hesla:
Více podobných

 

Najít online exemplář

Odkazy na tento dokument

Vyhledat exemplář v knihovně

&AllPage.SpinnerRetrieving; Vyhledávání knihoven, které vlastní tento dokument...

Detaily

Žánr/forma: Electronic books
Doplňující formát: Print version:
Wardrip-Fruin, Noah.
Expressive processing.
Cambridge, Mass. : MIT Press, c2009
(DLC) 2009000144
(OCoLC)298541181
Typ materiálu: Document, Internetový zdroj
Typ dokumentu: Internet Resource, Computer File
Všichni autoři/tvůrci: Noah Wardrip-Fruin
ISBN: 0262302675 9780262302678 1283420813 9781283420815
OCLC číslo: 827013290
Popis: 1 online resource (xv, 482 p.) : ill.
Obsahy: Introduction --
The Eliza effect --
Computer game fictions --
Making models --
The tale-spin effect --
Character and author intelligence --
Authoring systems --
The SimCity effect --
Playable language and nonsimulative processes --
Conclusion --
Afterword.
Název edice: Software studies (Cambridge, Mass.)
Odpovědnost: Noah Wardrip-Fruin.
Více informací:

Anotace:

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.  Přečíst více...

Recenze

Recenze redakce

Souhrn od vydavatele

"Expressive Processing has the perfect combination of technical expertise, historical rigor, and dogged determination to get inside of the black box to make it a kind of primer on what Henry Lowood Přečíst více...

 
Recenze vložené uživatelem
Nahrávání recenzí GoodReads...
Přebírání recenzí DOGO books...

Štítky

Buďte první.
Potvrdit tento požadavek

Tento dokument jste si již vyžádali. Prosím vyberte Ok pokud chcete přesto v žádance pokračovat.

Propojená data


Primary Entity

<http://www.worldcat.org/oclc/827013290> # Expressive processing digital fictions, computer games, and software studies
    a schema:CreativeWork, schema:Book, schema:MediaObject ;
    library:oclcnum "827013290" ;
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/mau> ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/890916641#Place/cambridge_mass> ; # Cambridge, Mass.
    schema:about <http://id.worldcat.org/fast/872118> ; # Computer games--Social aspects
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/alltagsbewusstsein> ; # Alltagsbewusstsein
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_web_user_generated_content> ; # COMPUTERS / Web / User Generated Content
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/computerspiel> ; # Computerspiel
    schema:about <http://id.worldcat.org/fast/893651> ; # Digital computer simulation
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/interactive_multimedia_social_aspects> ; # Interactive multimedia--Social aspects
    schema:about <http://dewey.info/class/006.7/e22/> ;
    schema:about <http://id.loc.gov/authorities/subjects/sh2009121202> ; # Computer games--Social aspects
    schema:about <http://id.worldcat.org/fast/976005> ; # Interactive multimedia--Social aspects
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_digital_media_general> ; # COMPUTERS / Digital Media / General
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/technischer_fortschritt> ; # Technischer Fortschritt
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/jeu_informatique_simulation_par_ordinateur> ; # jeu informatique--simulation par ordinateur
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_web_site_design> ; # COMPUTERS / Web / Site Design
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_interactive_&_multimedia> ; # COMPUTERS / Interactive & Multimedia
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/sozialer_wandel> ; # Sozialer Wandel
    schema:about <http://experiment.worldcat.org/entity/work/data/890916641#Topic/datentechnik> ; # Datentechnik
    schema:about <http://id.worldcat.org/fast/893716> ; # Digital media
    schema:bookFormat schema:EBook ;
    schema:copyrightYear "2009" ;
    schema:creator <http://viaf.org/viaf/95110466> ; # Noah Wardrip-Fruin
    schema:datePublished "2009" ;
    schema:description "Introduction -- The Eliza effect -- Computer game fictions -- Making models -- The tale-spin effect -- Character and author intelligence -- Authoring systems -- The SimCity effect -- Playable language and nonsimulative processes -- Conclusion -- Afterword." ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/890916641> ;
    schema:genre "Electronic books" ;
    schema:inLanguage "en" ;
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies_cambridge_mass> ; # Software studies (Cambridge, Mass.)
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies> ; # Software studies
    schema:isSimilarTo <http://www.worldcat.org/oclc/298541181> ;
    schema:name "Expressive processing digital fictions, computer games, and software studies" ;
    schema:numberOfPages "482" ;
    schema:productID "827013290" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/827013290#PublicationEvent/cambridge_mass_mit_press_c2009> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/890916641#Agent/mit_press> ; # MIT Press
    schema:reviews <http://www.worldcat.org/title/-/oclc/827013290#Review/-2018780012> ;
    schema:url <http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550> ;
    schema:url <http://mitpress.mit.edu/images/products/books/9780262013437-f30.jpg> ;
    schema:url <http://www.myilibrary.com?id=342081> ;
    schema:url <http://www.myilibrary.com?id=342081&ref=toc> ;
    schema:url <http://site.ebrary.com/id/10519786> ;
    schema:url <http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=413261> ;
    schema:workExample <http://worldcat.org/isbn/9781283420815> ;
    schema:workExample <http://worldcat.org/isbn/9780262302678> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/827013290> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/890916641#Place/cambridge_mass> # Cambridge, Mass.
    a schema:Place ;
    schema:name "Cambridge, Mass." ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies> # Software studies
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/827013290> ; # Expressive processing digital fictions, computer games, and software studies
    schema:name "Software studies" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Series/software_studies_cambridge_mass> # Software studies (Cambridge, Mass.)
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/827013290> ; # Expressive processing digital fictions, computer games, and software studies
    schema:name "Software studies (Cambridge, Mass.)" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/alltagsbewusstsein> # Alltagsbewusstsein
    a schema:Intangible ;
    schema:name "Alltagsbewusstsein" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_digital_media_general> # COMPUTERS / Digital Media / General
    a schema:Intangible ;
    schema:name "COMPUTERS / Digital Media / General" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_interactive_&_multimedia> # COMPUTERS / Interactive & Multimedia
    a schema:Intangible ;
    schema:name "COMPUTERS / Interactive & Multimedia" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_web_site_design> # COMPUTERS / Web / Site Design
    a schema:Intangible ;
    schema:name "COMPUTERS / Web / Site Design" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/computers_web_user_generated_content> # COMPUTERS / Web / User Generated Content
    a schema:Intangible ;
    schema:name "COMPUTERS / Web / User Generated Content" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/interactive_multimedia_social_aspects> # Interactive multimedia--Social aspects
    a schema:Intangible ;
    schema:hasPart <http://id.loc.gov/authorities/subjects/sh90004922> ;
    schema:name "Interactive multimedia--Social aspects" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/jeu_informatique_simulation_par_ordinateur> # jeu informatique--simulation par ordinateur
    a schema:Intangible ;
    schema:name "jeu informatique--simulation par ordinateur" ;
    .

<http://experiment.worldcat.org/entity/work/data/890916641#Topic/technischer_fortschritt> # Technischer Fortschritt
    a schema:Intangible ;
    schema:name "Technischer Fortschritt" ;
    .

<http://id.loc.gov/authorities/subjects/sh2009121202> # Computer games--Social aspects
    a schema:Intangible ;
    schema:name "Computer games--Social aspects" ;
    .

<http://id.worldcat.org/fast/872118> # Computer games--Social aspects
    a schema:Intangible ;
    schema:name "Computer games--Social aspects" ;
    .

<http://id.worldcat.org/fast/893651> # Digital computer simulation
    a schema:Intangible ;
    schema:name "Digital computer simulation" ;
    .

<http://id.worldcat.org/fast/893716> # Digital media
    a schema:Intangible ;
    schema:name "Digital media" ;
    .

<http://id.worldcat.org/fast/976005> # Interactive multimedia--Social aspects
    a schema:Intangible ;
    schema:name "Interactive multimedia--Social aspects" ;
    .

<http://viaf.org/viaf/95110466> # Noah Wardrip-Fruin
    a schema:Person ;
    schema:familyName "Wardrip-Fruin" ;
    schema:givenName "Noah" ;
    schema:name "Noah Wardrip-Fruin" ;
    .

<http://worldcat.org/isbn/9780262302678>
    a schema:ProductModel ;
    schema:description "electronic bk." ;
    schema:isbn "0262302675" ;
    schema:isbn "9780262302678" ;
    .

<http://worldcat.org/isbn/9781283420815>
    a schema:ProductModel ;
    schema:isbn "1283420813" ;
    schema:isbn "9781283420815" ;
    .

<http://www.worldcat.org/oclc/298541181>
    a schema:CreativeWork ;
    rdfs:label "Expressive processing." ;
    schema:description "Print version:" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/827013290> ; # Expressive processing digital fictions, computer games, and software studies
    .

<http://www.worldcat.org/title/-/oclc/827013290>
    a genont:InformationResource, genont:ContentTypeGenericResource ;
    schema:about <http://www.worldcat.org/oclc/827013290> ; # Expressive processing digital fictions, computer games, and software studies
    schema:dateModified "2015-06-05" ;
    void:inDataset <http://purl.oclc.org/dataset/WorldCat> ;
    .

<http://www.worldcat.org/title/-/oclc/827013290#Review/-2018780012>
    a schema:Review ;
    schema:itemReviewed <http://www.worldcat.org/oclc/827013290> ; # Expressive processing digital fictions, computer games, and software studies
    schema:reviewBody ""Most books on digital media focus on what the machines of digital media look like from the outside but ignore the computational machines that make digital media possible. With this book, the first to approach computational processes from the perspective of media, games, and fiction, Wardrip-Fruin examines both the outside and the inside of digital media's machines."--BOOK JACKET." ;
    .


Content-negotiable representations

Zavřít okno

Prosím přihlaste se do WorldCat 

Nemáte účet? Můžete si jednoduše vytvořit bezplatný účet.