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Extreme programming and agile methods--XP/Agile Universe 2004 : 4th Conference on Extreme Programming and Agile Methods, Calgary, Canada, August 15-18, 2004 : proceedings

Author: Carmen Zannier; Hakan Erdogmus; Lowell Lindstrom
Publisher: Berlin ; New York : Springer, 2004.
Series: Lecture notes in computer science, 3134.
Edition/Format:   Print book : Conference publication : EnglishView all editions and formats
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Genre/Form: Conference papers and proceedings
Congresses
Congrès
Material Type: Conference publication, Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Carmen Zannier; Hakan Erdogmus; Lowell Lindstrom
ISBN: 354022839X 9783540228394
OCLC Number: 56333951
Description: xiv, [233] pages : illustrations ; 24 cm.
Contents: Papers.- Combining Formal Specifications with Test Driven Development.- Long Build Trouble Shooting Guide.- Acceptance Testing vs. Unit Testing: A Developer's Perspective.- The Role of Process Measurement in Test-Driven Development.- Acceptance Test Driven Planning.- An Agile Customer-Centered Method: Rapid Contextual Design.- Suitability of FIT User Acceptance Tests for Specifying Functional Requirements: Developer Perspective.- Using Storyotypes to Split Bloated XP Stories.- Distributed Pair Programming: An Empirical Study.- Support for Distributed Pair Programming in the Transparent Video Facetop.- Toward a Conceptual Framework of Agile Methods.- Security Engineering and eXtreme Programming: An Impossible Marriage?.- An Agile CMM.- Adapting Extreme Programming to Research, Development and Production Environments.- Outsourcing and Offshoring with Agility: A Case Study.- User Story Methodology Adaptations for Projects Non-traditional in Scope and Customer GUI Contributions.- Agile CS1 Labs: eXtreme Programming Practices in an Introductory Programming Course.- A Case Study in the Use of Extreme Programming in an Academic Environment.- Workshops: Research Close to the Action.- Who Should Write Acceptance Tests?.- Getting Leaders On-Board.- Third International Workshop on Empirical Evaluation of Agile Methods ("The Data Workshop").- How to Maintain and Promote Healthy Agile Culture.- UI Design as Part of an Agile Process.- Agile Development for Embedded Software.- Refactoring Our Writings.- Agile Tests as Documentation.- Fit Fest.- Panels.- Agile Project Management.- Agile Methods for Safety-Critical Software Development.- Is XP Still Relevant?.- Tutorials.- to Tutorials.- Agile Requirements: Tailoring the Functional Requirements Specification Process to Improve Agility.- Advanced Fit Lab.- Effective User Stories.- Outsourcing and Offshoring with Agility.- Traditional and Agile Project Management: A Practical Mapping.- The Agile/XP Team Primer: Exploring Self-organizing Teams.- Coaching Agile Software Teams.- Getting the Software You Need: A Practical Approach for Testers and the Customer Team.- First Encounter with Agile Methods.- Working Effectively with Legacy Code.- The Art of Acceptance Testing.- Agile Planning, Tracking, and Project Management Boot Camp.- Tutorial: Agile Project Management - Reliable Innovation.- XP for a Day.- Scripting Web Tests.- Interaction Design Meets Agility: Practicing Usage Centered Design on Agile Development Projects.- Agile Implementations, Agile Impediments, and Agile Management.- The Lean Maturity Measure Assessment and Implementation.- Agile Databases.- Transitioning to XP.- Large Scale Agile Software Development.- Refactoring to Patterns.
Series Title: Lecture notes in computer science, 3134.
Responsibility: Carmen Zannier, Hakan Erdogmus, Lowell Lindstrom (eds.).
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