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The eye of minds

Auteur : James Dashner
Éditeur : New York : Delacorte Press, [2013] ©2013
Édition/format :   Print book : Fiction : École secondaire : Anglais : First EditionVoir toutes les éditions et tous les formats
Base de données :WorldCat
Résumé :
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the  Lire la suite...
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Détails

Genre/forme : Young adult fiction
Science fiction
Cyberpunk fiction
Fiction
Juvenile fiction
Type d’ouvrage : Fiction, École secondaire
Format : Livre
Tous les auteurs / collaborateurs : James Dashner
ISBN : 9780385383707 0385383703 9780375990014 0375990011 9780385741392 0385741391
Numéro OCLC : 825049144
Description : 310 pages ; 22 cm
Responsabilité : James Dashner.

Résumé :

Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before -- he's holding players hostage inside the VirtNet. The effects are horrific -- the hostages have all been declared brain-dead. Yet the gamer's motives are a mystery. The government knows that to catch a hacker, you need a hacker. And they've been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can't even fathom -- and there's the possibility that the line between game and reality will be blurred forever.

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Données liées


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