RT Web Page DB /z-wcorg/ DS http://worldcat.org ID 191934620 LA English UL http://hdl.handle.net/2027/heb.08235 T1 Fans, bloggers, and gamers exploring participatory culture A1 Jenkins, Henry,, PB New York University Press PP New York YR 2006 AB Henry Jenkins's pioneering work in the early 1990s promoted the idea that fans are among the most active and socially connected consumers of popular culture. This volume maps the core theoretical and methodological issues in Fan Studies, and also charts the growth of participatory culture on the web.Henry Jenkins's pioneering work in the early 1990s promoted the idea that fans are among the most active, creative, critically engaged, and socially connected consumers of popular culture, and that they represented the vanguard of a new relationship with mass media. Though largely invisible to the general public at the time, today, media producers and advertisers, not to mention researchers and fans, take for granted the idea that the success of a media franchise depends on fan investments and participation. Bringing together the highlights of a decade and a half of ground-breaking research into the cultural life of media consumers, "Fans, Bloggers, and Gamers" takes readers from Jenkins's progressive early work defending fan culture against those who would marginalize or stigmatize it, through to his more recent work, combating moral panic and defending Goths and gamers in the wake of the Columbine shootings. Starting with an interview on the current state of fan studies, this volume maps the core theoretical and methodological issues in Fan Studies.