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Fast algorithms for 3D-graphics

Author: Georg Glaeser
Publisher: New York : Springer-Verlag, ©1994.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

Anyone with the desire to write or understand a graphics package will find this book/disk set invaluable. An excellent hands-on introduction to graphics programming, as well as a comprehensive text  Read more...

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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Georg Glaeser
ISBN: 0387942882 9780387942889 3540942882 9783540942887
OCLC Number: 30034010
Description: xi, 306 pages : illustrations ; 24 cm + 1 computer disc (3 1/2 in.)
Details: System requirements for computer disk: UNIX-compatible computer.
Contents: A Basic Course in Spatial Analytic Geometry. Projections. How to Describe Three-Dimensional Objects. Grpahics Output. A Fast Hidden- Surface Algorithm. Advanced Features. Hidden-Line Removal. Mathematical Curves and Surfaces. Spline Curves and Spline Surfaces. Computer-Generated Movies. The Programming Package Your Disk. System Dependences and Other Programming Languages. References. Index.
Responsibility: Georg Glaeser.

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